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  1. #1
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    This is a question (exclusive ct_carthage portraits) I would also like answered; if anyone knows.
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  2. #2
    Modder Member Encaitar's Avatar
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    Default Re: Has anyone successfully changed portraits??

    The Carthaginian culture seems to be hardcoded to use quite a bit of the Eastern culture stuff unfortunately.
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    The Dark Knight Member wlesmana's Avatar
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    Default Re: Has anyone successfully changed portraits??

    I'm javing problems with this too.
    If I renamed ui_0.pak the game CTDs with no error message. If I renamed ui_1.pak the game will load custom interface for SOME faction but not all. So I can't change the appearance of Roman interface. I guess the only solution is repacking the files?

  4. #4
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    I think we need a tutorial.

    I do hope this can be solved. Different factions being controlled by leaders whose facial/racial appearance and headgear are the same is just not realistic.
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  5. #5

    Default Re: Has anyone successfully changed portraits??

    Quote Originally Posted by Dol Guldur
    I think we need a tutorial.

    I do hope this can be solved. Different factions being controlled by leaders whose facial/racial appearance and headgear are the same is just not realistic.
    A very serious problem, yes. I'm not very optimistic that this one can be fixed though. Gah!

  6. #6
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    Yep, and as Carthage also shares its 2D building graphics with the Eastern culture that means we only have in effect 5 distinct cultures to work with which will limit some mods to just 5 factions where "very-similarly-cultured" factions do not exist.

    It is indeed a horrible fact. I'm not hopeful BI will resolve it, if anything there will be less diversity.
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  7. #7
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    I cannot seem to get the vanilla BI faction portraits that draw off the old r:tw cultures to stop displaying even when I have modified them.

    I have unpacked everything and copied the UI folder to the rome data folder. I have played around with the Barbarian portraits, cards etc. but the game still draws off the packs.

    Renaming ui_0.pak and/or ui_0.pak or changing the 0 and 1 all just cause CTDs.
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  8. #8
    Member Member Avicenna's Avatar
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    Default Re: Has anyone successfully changed portraits??

    About the changing of portraits...

    Sorry if I'm going offtopic but after I installed BI and started a Julii campaign, I noticed that all my generals had changed portraits! I went off RTW for a while, came back and they reverted to the original again! Does anyone know what might have happened?
    Student by day, bacon-eating narwhal by night (specifically midnight)

  9. #9
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    When swapping, deleting or editing portraits there is a very great task ahead of us poor modders because you have (in the case of generals for example) not only to change the young general portraits but also the old general portraits, the dead general protraits and then all their card counterparts - and that is without even touching civilians & rogues!

    All these files are named the same (000,001 etc). Is there a file tool to synchronize this work?

    For example, let's say I wanted to remove images 002,005 and 023 from the roman young generals - is there a tool that will allow me to remove those same filenames from all the folders simultaneously or add new ones in the same manner?
    Last edited by Dol Guldur; 03-04-2006 at 13:41.
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  10. #10

    Default Re: Has anyone successfully changed portraits??

    I don't know that I'd recommend just removing them. I know if one of the sets is removed sometimes it shows buggy graphics (sort of a 'hole' where you can see other things instead). That may just be if one part of the 'set' is removed, but I'd probably recommend substituting another 'set' (a different set of images from another number) instead, so there is no 'gap'.

  11. #11
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    I meant removing and replacing. You can leave a set incomplete but it does leave gaps yes. I will keep the same number of images and sets of course by the time it is complete - which might be long after MTW2 is out if I cannot find some good file management tools :(
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  12. #12
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Has anyone successfully changed portraits??

    Does anyone know of a tool that will enable me to batch convert the dimensions of my large edited portraits TGAs into the smaller counterpart portrait cards?

    I can convert the TGAs to JPGs and then batch process the dimensions and then convert them back to TGAs, but this is no good as I lose the alpha layer - and even if I knew how to save/reapply the alpha (which I do not) it just takes too long and I might as well go and do it all manually.

    So, a tool that batch converts TGA dimension sizes anyone?

    I have PSP 7 and GIMP 2.2 but cannot seem to find it there, PSP seems to just have a batch file format feature.

    Thx.
    "One of the most sophisticated Total War mods ever developed..."

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