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Thread: Squalor question

  1. #1
    Pious Augustus Member Krauser's Avatar
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    Default Squalor question

    Does buying the sewers/aqueducts actually reduce squalor or just increase public health or both?

    The description just says that it increase public health. I just wonder because it seems like squalor stays the same even after building them but public health goes up sort of countering it.

  2. #2
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Squalor question

    True,
    Only governor buildings reduce squalor.
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  3. #3
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Squalor question

    best way to reduce squalor is Genocide

    We do not sow.

  4. #4
    The Sword of Rome Member Marcellus's Avatar
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    Default Re: Squalor question

    A city's squalor is sort of self-regulating: when squalor gets too great it firstly reduces population growth, so reducing the increase in squalor, and secondly, the people start rebelling, leading to your troops slaughtering a couple of thousand of them, reducing squalor.
    "Look I’ve got my old pledge card a bit battered and crumpled we said we’d provide more turches churches teachers and we have I can remember when people used to say the Japanese are better than us the Germans are better than us the French are better than us well it’s great to be able to say we’re better than them I think Mr Kennedy well we all congratulate on his baby and the Tories are you remembering what I’m remembering boom and bust negative equity remember Mr Howard I mean are you thinking what I’m thinking I’m remembering it’s all a bit wonky isn’t it?"

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  5. #5
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Squalor question

    Feh, I do it the easy and cheap way. I give the city to an enemy of mine (which will move my troops out), and I move those troops back in the (now-undefended) enemy city and slaughter everyone. Quick, easy, and doesnt take several turns to start a rebellion.

  6. #6
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Squalor question

    Machiavellian, but I like. :-)


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  7. #7
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Squalor question

    If you ignore health buildings you might get high squalor. From the text it appears that it was going to be a feature but never implemented. Probably due to the fact that many cultures lack health buildings. Also the A.I. might get killed within with no intervention from the human. I've always built them(when I can) so it may actually be in the game.

    If you ignore the governors building you will eventually get high unrest but takes a long time to evolve.

    I took over a village with a population of over 2000, and since this population was crammed into a little village there was high unrest, I believe about 80 percent maybe even over 100. So it took 3 turns just build a small town and large town governors palace. And it took 5 turns after that just for the unrest to level out.

    Squalor is set at a max of 125(?) percent as far as public order but I believe it has no cap against pop growth.

    So if the squalor penalties are there it maybe barely noticable and with it at a max of 125 percent it may go unnoticed in large cities.
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
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