I got really annoyed in the campaign when my units didn't have the same effect they once did, hell, I lost men
but yeah - balance is great with the new stats, wierd, I'd been playing with cavalry that basicly mirrored your new stats (but with HC pumped a bit further) for a week or two, nice to think I was on the right lines there
I was also using Yari infantry with high defence ratings and reduced flexibility in manouver and slower speed (except charge speed) This makes them far far more defensive, and I prefer the feel of them...I also see you guys havn't changed any of the spacings on units, not a problem as such but it does take away a small element of change that was possible...
I really like the changing of the Proximity thresholds, very good idea that adds to the game.
just my thoughts....
and maybe one of you people can answer...'what the hell are phantoms???'
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"Mon centre cède du terrain, ma droite se replie. Situation excellente. J'attaque!"
- Foch
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