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  1. #1
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Making a new campaign map.

    EDIT: I have merged the two important posts into the first post for easier access. The two posts are divided by a line.

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Making a new campaign map.

    Accidental post.

  3. #3
    Squirrel Watcher Member Sinner's Avatar
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    Default Re: Making a new campaign map.

    A couple of notes...

    Hidden resources: these can be any unique reference, with a maximum of 64. A resource is declared as hidden in export_descr_buildings.txt.

    Settlement level: can also start as huge_city.

  4. #4
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Making a new campaign map.

    I've added huge_city to the notes. Thx.

  5. #5

    Default Re: Making a new campaign map.

    hi guys, this giude is REALLY helpfull so thnx a lot, however i was trying to edit the map_regions file and whenever i try to start up my provincial campaign it goes back to the pick campaign screen, ive followed everything the guide says, eg using the same RGB numbers etc but it wont work, why?

  6. #6

    Question Re: Making a new campaign map.

    I'm having EXACTLY the same problem.
    I've done everything, but it still does not work...

  7. #7

    Default Re: Making a new campaign map.

    Sucess! ive edited the map_regions file, however im now trying to make a new region and again ive done EVERYTHING this guide has told me to do but it still will not work why

  8. #8
    Member Member Csatadi's Avatar
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    Default Re: Making a new campaign map.

    How can I make a lake?
    I modified ground_types but it seems another change is needed.

  9. #9
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Making a new campaign map.

    The important file to modify to get water is map_heights.tga. The area you want as lake has to be the blue (sea) colour in that. If you have a map_heights.hgt currently you will either need to delete or remake that depending on which version of game you are running.

    Please note that the lake will always appear at 'sea level' (equivalent of 0,0,0) in heights, so if you make one in an area much higher than that you'll have to adjust the heights around it or get unwanted very steep slopes down to it in the game!
    Not used mods before? Looking for something small and fun?!
    Download the:

  10. #10
    Member Member Csatadi's Avatar
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    Default Re: Making a new campaign map.

    I do this to MTW2.
    Thanks! I will try it!
    What about the water surface file?

  11. #11
    Member Member Csatadi's Avatar
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    Default Re: Making a new campaign map.

    Ok. Im ready.

    Edit: Successed! I have the lake!

  12. #12

    Default Re: Making a new campaign map.

    Minor thing. If a region is completely surrounded by cliffs (the yellow lines in map_features.tga) then the game won't let you place a settlement there. You have to have a break.

    (i'm guessing it is the cliff that stop rebels spawning in regions like that too.)
    It's not a map.

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