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Thread: Making a new campaign map.

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  1. #1

    Default Re: Making a new campaign map.

    Maybe year founded will enable settlements to 'appear' like if you start the mod in 250BC and you have a settlement that appears in 200BC maybe it won't be there for the first fifty years?

    Just a thought,
    (Tom) Clare
    "Ad majoram Dei gloriam"

  2. #2
    Wandering Historian Member eadingas's Avatar
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    Default Re: Making a new campaign map.

    No, it doesn't do anything, I'm afraid. I've tried.
    I'm still not here

  3. #3

    Default Re: Making a new campaign map.

    Can anyone tell me where the textures for the ground types are? And also describe the climate types to me?

  4. #4
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Making a new campaign map.

    This is just a copy from the guide:

    The 12 different climates are:
    Sub-Arctic - Dark Green RGB(0, 166, 81)
    Alpine - Green RGB(57, 181, 74)
    Highland - Light Green RGB(141, 198, 63)
    Swamp - Yellow RGB(255, 242, 0)
    Deep Temperate Forest - Light Orange RGB(247, 148, 29)
    Light Temperate Forest - Orange RGB(242, 101, 34)
    Infertile Temperate Grassland - Red RGB(237, 28, 36)
    Fertile Temperate Grassland - Dark Pink RGB(237, 20, 91)
    Mediterranean - Pink RGB(236, 0, 140)
    Semi-Arid - Blue RGB(0, 114, 188)
    Sandy Desert - Dark Purple RGB(102, 45, 145)
    Rocky Desert - Mauve RGB(146, 39, 143)

    I don't know where the textures are, if you find out, could you post as I would like to know too.

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