I don't think there is a minimum number of provinces.
I'm not sure about the minimum landmass. I suggest that you make as you would like it, then if it doesn't load, add some landmass.
Sorry thats not too clear, but I don't really know myself.
I don't think there is a minimum number of provinces.
I'm not sure about the minimum landmass. I suggest that you make as you would like it, then if it doesn't load, add some landmass.
Sorry thats not too clear, but I don't really know myself.
I've got a campaign map to load with only 2 regions, so there's no lower limit.
With landmass I meant the total surface of land. During the making of my own map I made at one point only one change: reducing a large piece of land to small. The campaign wouldn't work. If I reverted it back it would work. My conclusion was that the engine needs a certain percentage of land of the total map. What that percentage is I do not know, but if your campaign doesn't work and the only thing you changed was a change in landmass then you will know what to do. This has nothing to do with the amount of regions.
alright, i have never done any kind of total war modding, but am trying 2 get into it.
i have a question that may seem kinda dumb, or maybe not.
when editing the map (4 a test im makeing an island) do i need 2 add the new provence 2 all of the map_whatevers or just regions?
You also have to add it to the text files descr_strat descr_regions and the names lookup and the names in the text directory.
When you make a unplayable faction playable that's what comes up for it's faction map.map_FE.tga
- I’m not sure what this does, it appears to be a map of the world, but it doesn’t look like any of the radar screens.
Sorry if this has already been answered.
The land or the corresponding portion of map (pixels) should be also included in map_roughness, map_features, map_climates, map_trade_routes, disasters, radar_map1 and radar_map2, in addition to the already mentioned map_height and map_ground_types.
The provinces (limits, settlement and port) are only included in map_regions.
I hope it is clear enough.![]()
Aargh.
Could somebody write a troubleshooting manual for campaign map editing? I get CTD, and as usual, no idea why. I have moved all the armies to a safe spot in the desert to avoid them stepping on a river or sth, I have checked the map in CMEd - no bugs, so the regions should be implemented correctly. What else can be wrong? Note that I'm only trying to add several regions to vanilla map, nothing challenging. I hate it when -show_err doesn't work, it's stumbling in the darkness then...
I'm still not here
Bookmarks