Originally Posted by Ironside
Sounds sensible to me. Rather than a cut and dried 'yes' or 'no' to armour, it's the middle way. A mixture of both gives you more flexibility. One lot able to take a pounding - just remember not to have them pursue or route march them too much - and the other lot to take over the attack in a fresh state and use speed of movement to outmanouvre and clobber the exhausted remnants of your attackers.
At least, that makes sense to me if I'm defending, whilst on the attack I might prefer to go for all unarmoured, as per Gawain of Orkeny's style.
Even without the encumberance, if it means crossing two-thirds of the map to reach the defenders, I'd still be tempted to pull up short of arrow range and wait until my troops' energy levels are back to 'fresh' before launching the attack itself.
Not a luxury one can expect to get in MP, I'd guess.
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