Hi,
I am new to MTW. I would appreciate advice to to build a trading fleet ?
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Hi,
I am new to MTW. I would appreciate advice to to build a trading fleet ?
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It's not very tough.
1) You have to build to the Keep level. Pick a province that has a tradeable good.
2) Build a port, then a dockyard.
3) Now you can build ships. Start queing them up.
4) As each ship goes out, slide the ship to an adjacent water space towards foreign ports.
5) In the meantime, in your provinece, build a trading post.
6) When your ships form a line between your port with a trading post (or higher) and a foreign province with a port that does not have that trade good as well, you get the income for selling them that good.
7) Keep building more ships to increase the number of foreign ports you reach.
8) Keep building more domestic ports and trade buildings (and link them with ships too) to increase the number of goods you have for trade.
Every province you have that has a good will sell that good, even if it's multiple times. Example: The Danish build a port in Denmark. You're England. You have ports & trading posts in Wessex, Mercia, and North Umbria, all linked by ship to Denmark. All 3 provinces will sell wool to Denmark, not just 1.
"A man who doesn't spend time with his family can never be a real man."
Don Vito Corleone: The Godfather, Part 1.
"Then wait for them and swear to God in heaven that if they spew that bull to you or your family again you will cave there heads in with a sledgehammer"
Strike for the South
Try to remain peaceful with your trading partners, Gelbert. Enemies of your faction will not trade with you.
If you want to check out a province's trade details, click on the coin/economy icon in the bottom left quadrant of the strategy screen. Then click on the name of the province you want to see the details for, and it will show all of your domestic and foreign trade, and how much it is worth.
Use the V key to look at which sea regions you control (=green), and which are blocked by enemy ships (=red)
ichi![]()
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
Also, try to conquer or tech up the provinces with many goods..... It's gonna bring monstrous incomes...... 17000 florins per turn in Constantinople isn't easy (well, with 2 more trade goods added and a 9 acumen governor)
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
Can you get money from trade between 2 provinces you own?
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Fool that I am, I'm determined to complete at least one vanilla V1.0 campaign before putting in the VI expansion. I bought the two as a pair over a year ago but a HDD fault since then meant I've had to start from scratch.Originally Posted by ichi
This keypress does not work in MTW v1.0, as I recently discovered.
Just thought I'd point that out for the benefit of anyone who has recently bought MTW but not VI, as one of many reasons to do the upgrade.
EYG
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Gah!, I keep forgetting that not everyone is running 2.01.
As I said in another thread, VI is worth the cash, short of that run 1.1.
ichi![]()
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
It does work in 1.1, however.Originally Posted by EatYerGreens
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