..or anyone else who has had considerable experience in Modding:
I'm just wondering what you thoughts would be on giving all the units, across the board, a +2 defense boost, for the purpose of slowing attrition and increasing the viability of disengagement from melee. I am speaking specifically of the Real Deal stats here, just to be clear.
I will go test this now, but I won't have time to do enough testing before I ship out for the holidays, so I'm wondering what info/thoughts anyone has on this.
Theoretically such a move would just slow things down, but I would think it might also fundamentally change the properties of certain units, or screw up the balance or something. I really don't know. Frankly I wasn't pleased with the effects of altering Engagement Proximity Threshold, though I haven't ruled out tampering in this area yet. And the thing about altering EEPT is that attrition pretty much stays constant because you lose guys cuz they don't realize the enemy is *right fricking there* and turn their backs or their side and get knocked.. of course this tends to be somewhat evenly divided between the two sides, and I haven't tested enough to determine if it is indeed necessarily as bad as it sounds.
Matt
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