Hmmm... Good to have suggestions.Originally Posted by Marshal Murat
Pyrrhus had a large enough army, he was simply beaten with losses (though there are indicators that he wasn't beaten at Beneventum bur rather had a draw). Pyrrhus as an Interactive History is problematic. He did the right thing, yet it went wrong. Yes he could have stayed in Italy and not gone to Sicily, but nothing indicates that he wouldn't have suffered more pyrrhis victories where the Romans would have been able to come back soon again. So the choices are limited with him.
Hannibal kills young Publius, that will just result in a campaign like the one I made for the first Interactive History (set at the victory of Cannae).
Philip joining Hannibal could have been interesting, but the Roman fleet was in control and it seems unlikely that he would try to ship over with no fleet and the Roman fleet patroling the sea.
At Cynoscephalae the Roman would have won eventually. While the left flank was under pressure, the result would likely have been like Pydna. THe Romans would get pushed back until the phalanx was broken by the rising and broken terrain. Roman losses would have been much greater and the Macedonian losses quite a lot fewer, but the result would politically be the same.
Being in control of the burgeoning Roman Empire seems to be too 'eas'y, at least militarily. Politically I'm not good enough, but hey this might be a great chance for someone else.![]()
I guess a short Interactive History as Varus could be done, but it is very well known and people wouldn't find it hard to pick the correct choices. But I will remember this one.
When I lay down to sleep I actually remembered an Interactive History I ahd thought about after the second installment. One about Manstein just after his successful counteroffensive in 43. He advocated a quick offensive against Kursk. And this one would really be about using the correct way to persuade others, recruit or ignore people and so on.
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