I was reading the campaign history & pics thread and was struck by the battle results screens which show things like 80-man Cav units not only killing 300-odd men each but somehow simultaneously carting around 500 prisoners (per unit!!!) with them whilst doing all that fighting. Well over 3500 captured for the battle as a whole. Very impressive, to be sure, but I feel that this is ludicrously unrealistic.
I'm not entirely clear how battlefield prisoners were managed in reality, perhaps both sides bring large numbers of auxilliaries with them to unburden units of the men they've captured and force-march them off the field using pointy sticks.... Anyone with any historical background on this I'd be happy to hear from.
Clearly, there's no need to model such non-combatant units in the game itself but I can't help thinking that making your army's prisoner capacity dependent on the number of peasant/militia units you've brought with you could give them more of a reason for existing and even add a further challenge.
Stictly speaking, I think that if any of your units, which have been busy killing and capturing, suffer such depletion that they decided to rout at some late stage, then all their prisoners should respawn on that spot and maybe even give chase (bearing in mind that the prisoners will have been disarmed after capture).
If you think about it, say there's more prisoners being held than the number of men left in the unit, you'd expect some kind of break for freedom or at least a punch-up where 2:1 or better ratio means they can mob the unit, pull them to the ground and steal their weapons off them.
So the central issue, for me, is whether prisoners are literally transported about the field at sword/spearpoint by the unit which caught them, or if they are spirited away by helpers, so that the unit can continue to move and fight.
Does anyone else think that there ought to be a *reasonable* limit set on the number of prisoners which can be looked after, proportionate to the number of men in your army (inclusive of reenforcements) at the end of the battle?
In other words a small force, consisting mostly of high-quality units like knights will retain their tremendous killing capacity but due to low overall numbers, there should be limits to how many prisoners they can actually cope with.
Bookmarks