glad ya showed up, scott. you've already discerned more about the sprites and .lbm's than anyone previously in here.

one conjecture on my part about the .bif's i've stated elsewhere but will state it again briefly here, is that i suspect they are how each sprite gets modded for each player's color and so on. the .lbm's are the base images upon which the .bif's then alter when you've picked which clan you're going to play. the bif's then alter the .lbms accordingly... at least, that's what i suspect. i'll be very interested to know if the bif's are using any header info or if they are just raw data files.

K.


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The only absolute is that there are no absolutes.