Hardly so.
Obviously some things in R:TW were contrived, however it does not make sense to lump the entire game and it's subsequent expansion under the heading of fantastical nonsense. A case by case decision would be reasonable. In the present case we have a few ideas worth debate:
A religious unit attending the battle:
This seems completely reasonable. There has seldom been a war fought in which the soldiers did not look for some kind of spiritual blessing.
The unit carrying a club:
This seems somewhat a matter of judgement, but I hardly think it represents a disregard for history. It's simple common sense that a man who is going to be in a dangerous situation will want to protect himself. Of the available choices I think a small dagger or cudgel serves this purpose best. Personally I would like to see the club that is shown shrunken somewhat but that's a minor concept.
If there's any other issue raised by the current appearance of the unit, I am unaware of it. However based on those two simple concerns it seems the unit is well within the parameters created by history. If anyone claims otherwise, the burden of proof is upon them.
Do you seriously want CA to spend time assuring you of the accuracy of their every unit, building, game mechanic, etc... instead of actually designing said game!?
EDIT: on the contrary master of puppets - the cudgel and the dagger were long the favored weapons of holy men, they are easy to use and easily maintained and can be carried about with a person rather easily as well
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