Quote Originally Posted by SMZ
as to what they would do Elmar, it's the same thing any morale boosting prescence does... when the general sends his men forward to fight but remains in the rear this is never beneficial to morale and usually negative... the same with a holy man who promises victory and then scuttles away for safety. If victory is assured, why would he need to leave? Thus a holy man remaining near the army assures them that God(s) are with them and even if mayhaps He would overlook their own poor sinful forms, surely He will protect His holy servant.
My point being, if you are hacking away at some dude and that dude is hacking away at you, you'd be hard pressed to notice thew second coming of Christ behind you, never mind a clutch of chanting priests. With adrenaline gushing out of your ears and the din of battle you aren't going to be aware of much of anything. Thus having some dudes wander over behind you and then their chanting leading to a nagical morale boost would be a little unrealistic.

That the debateis so heated is (I suspect) because CA was told by the vast majority of posters here, at TWC and .com to not do those units with dubious historical accuracy during RTW and again CA chose not to listen. With CA not listening to their core fans it's hard not to get a little exasperated when you see something else you don't like.

And as a seperate point: I'm a bit tired of the whole balance versus fun/playability debate because saying there is a balance to strike is a weak excuse for not making it both realistic and fun. Look at Combat Mission, it's very realistic but still a good weeze to play.