I'd definently say Light Cavalry, quick and swift, can easily beat anything I think...well not really easily but hey
I'd definently say Light Cavalry, quick and swift, can easily beat anything I think...well not really easily but hey
Good poll (I feared that the choices will be like, Kats, Billmen and Longbowmen ;) ) but you left out a very important genre: horse archer type.
My favourite is turcoman horse (v2 from Tripoli with master horsebreeder) or Szekely (v1`with master horsebreeder)
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Awright, here is the all_can_crusade_mod. This is v2.
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Heavy Cavalry and Medium Infantry....
Heavy Cavalry, because they can kill everything. The best example: Kataphraktoi.![]()
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
It has to Archers - as in longbows. For most of the period the English longbow swept all before them and via the Free Companies, all countries tried to hire them if they couldn't get them. They were professional, skilled and efficient - in total contrast to most other Medieval types. As for the Muslims - who can top the janisaries - so my case rests.![]()
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Hosre archers for me, most fun by far and have the ability to win early battles without a casualty. Guess that comes under light cavalry
Heavy cavalry. You can just smash into stuff and kill it.![]()
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-Wise words from John Prescott
Heavy Cav = Irresistible Charge
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Any good army has a variety of tools and the best generals use the combined forces concept - a combo of archers, infantry, and cav - to make life miserable for the enemy. Since each unit type there is another unit that can cause problems, so one needs to have a variety of capabilities.
That said, my favorite units are cavalry archers like Szekely, Boyars, Steppe Heavies, Faris, or Byz Cav
ichi![]()
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
Horse Archers are best followed by the Heavy infantry SAPs, JHI, Billmen, even souped up Halbrediers.
mfberg
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I'd say its a solid infantry unit type that's the best. Whenever I fight it's the heavy/medium Infantry that do the all the hard work, the other units just support them. Yup that's right, I count a unit Lancers flanking units a support role.
Now if you said favourite unit, I'd side with Ichi and choose the brilliant Horse Archers, like Szekely, Byzantine Cavalry and Faris.Oh yeah and I have a soft spot for Ghazi's and Futtuwa's.
The good thing about the game is the combination of terrain and weather means there isn't a best unit. I'd say heavy infantry is the most generally useful all purpose unit. (Eg in VI there's Huscarls, and then there's the rest)
But where's the fun in that? bring on the javelin armed skirmishers, the horse archers, the heavy cav, I say...
"The only thing I've gotten out of this thread is that Navaros is claiming that Satan gave Man meat. Awesome." Gorebag
Halberdiers in a forest or castle.
Janissary Heavy Infantry. My war winner in sieges and pitched battles, they hold my line against all comers and can be used as effective shock troops. When supported by Janissary Archers or Janissary Infantry some Sipahis and Armenian Heavy Cavalry or a similar heavy cavalry type they also cannot be whittled down by horse archers or foot archers.
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"So many people tiptoe through life, so carefully, to arrive, safely, at death."
Jermaine Evans
haldberiers own everywhere, that unit is amazingOriginally Posted by Patron
Byz-inf, Boyars, LBs - all those bring the game out off balance.
I like the Kataphraktoi, but most of all, the Kilibanophoroi from BKB's Super Mod.....
I simply love those units!!!!
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
Pumped up Kats are one of the hardest units to deal with, but they are slow and can be handled. Actually, every unit has a unit that can hurt them, its one of the neat things about this game. Here's some Turcos dismantling a unit of KatsOriginally Posted by edyzmedieval
ichi![]()
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
One word for all noobs and vets alike...
CAMELS
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Abandon all hope.
+1Originally Posted by edyzmedieval
At first they just looked like Steppe Heavies with extra Armour and Defence. Great enough. But then I noticed, when accidently hitting F1 in a battle, they had an armour piercing HTH attack aswell!Which is great for the Byzantines as they lose their only AP HTH unit in Late. Now their AP unit is on a horse, has a bow aswell, and can get you where you need em fast.
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ichi, those are jinetes, although turcos would be also ideal to deal with such cavalry.
HA-types can really make a difference most of the time and good router chasers they are as well. Ofcourse some mods like BKB's do 'em even more justice by having longer range and more arrows. But even in vanilla they good, provided they don't face large amounts of alans and other fast cav - archers can be dealt with;)
[VDM]Alexandros
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DUX: a VI MP enhancement mod
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-Comments/Technical Problems are welcome here
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I like Kats, in early you can get away with using them to smack a formation before your BI hit so they don't wet themselves and run. Kats are pretty cheap compared to some other HC units too.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
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