PC Mode
Org Mobile Site
Forum > Medieval: Total War > M:TW Modification >
Thread: Medieval mod IV v4 beta: Path to Glory
Page 16 of 16 First ... 61213141516
Galagros 17:23 03-29-2007
Originally Posted by Voivode of Romania:
Is this mod worth downloading?

Also, is this mod playable if you only have the original MTW??
Is it worth downloading? Well, that's a matter of opinion. I enjoy some other mods a little more, but I certainly think it is worth downloading. And yes, you can find Medieval mod IV v1.85 for Total War v1.1 available at http://wes.apolyton.net/.

I believe it has less features than it's newer versions for VI, but I'm positive it is more fun than regular old TW.

Reply
bozkirsovalyesi 02:31 08-24-2007
Originally Posted by bozkirsovalyesi:
I know small english - bad english but know many turks history - good turks history.




real name: benek = spot .......

but old tuks give "bad name" new born baby. protect for cause misfortune by the evil eye...

walachia and 2. bulgaria dinasty cuman ... ok.
but faction ve cultur rumanian and slav. these not cuman factions.


cumans (meaning)
turkish: kuman = blond or brown or pale
russian: polovtsi = blond or brown
germans: fallben = blond
armenian: xartes = blond

(many beautiful humans to be grumble... east and west bibliography)


kuman kings (han=king)

boluş.................... (fame: 1055)
sakal or iskal ...........(fame: 1061)
benek or bonyak .......(fame: 1090-1091)
togurhan ................(fame: 1090-1091)
sarıhan ..................(fame: 1090-1110)
altınoba ..................(fame: 1090_1110)
uzluk or osuluk .........(fame: 1094??)
küre.......................(fame: 1096)
atrak .....................(fame: 1118-1125 but to be before and thereafter is ???)
kobyak....................(fame: 1169-1180's ?)
konçak ...................(fame: 1169 or 1170 - after 1185 thereafter is 1190's to be ??)
yuriy .....................(fame: 1222) (konçak son... christian han) name not turkish
danil .....................(fame: 1222-1223) (kebek son ... christian han) name not turkish
kotyan ..................(fame: 1223)
bastı......................(fame: 1223) (christian..????)
borç ......................(fame: 1233)
köten or kotyan.........(fame: 1239-1241 but to be before)


kumans to be federation...

kuman federation:
1- middle asia group (north turkistan)
2- volga-ural group
3- donetz-don group
4- lower dnyepr group
5- tuna gorup


zone names:
dnyester - dnyepr distance = ETELKÖZ (hungar leader "Lebedi" names)
don-dnyeper distance = LEVEDİA (rivers distance)



kuman cityes:

notheast caucasia:
Belencer ( in dagıstan caucas mountain hillside)
Semender (in coast)
Derbent (in coast)

Kuban rives mouth ...
Tmutorokan ....(Taman Tarhan names), ,

Volga delta:
or Sarıgşın = "white city"
Han-balıg = "king city"

ural river coast:
Saksin .............(kumans kapital)

Don river coast:
Sarkel

crimea:
Sugdak



important kuman tribes name:

uzur
alpar
tolun
kıpçak
kanglı
yimek
uran
yuğur


kuman forenames:

Akbaş, Akkuş, Altınaba, Arslanaba, Asen, Aybeg, Balaban, Balık,
Barak, Bars, Basaraba, Baybars, Belçir, Berendey, Berkiş,
Bilik, Bolsun, Borçuk, Bozdogan, Buga, Buğa, Buldur, Bulmaz,
Çolpan, Dobrotiç, İlDeniz, İtaba, İtler, Kalavun, Kara,
Kazan, Kıtan, Kızıl, Kubasar, KutluArslan, Kutuz, Oldamur, Ötemiş,
Payandur, Sevinç, Şişman, Temirtaş, Tok, Toktemir, Toluntay,
Tomuzaba, Tuttarkan (Tutrakan)


bibliography: Laszlo Rasonyi "history in turks"


general tuks names: (turks for complete)
men names=erkek adları (blue)
women names=kız adları (red)
(*) marked names both men and women names.

http://www.tonyukuk.net/adlar.htm
fghjk

Reply
Bill Westwater 18:20 10-29-2007
Could anybody give me some advice on some minor modifications to this mod? Playing in early a certain pattern emerges in play. The English attack the French and Celtics and beat them both witin 40 or 50 years. The Spanish Aragonese and Portugese attack the Almoravids, also beating them fairly quickly, while everyone hammers the HRE. As a result a lot of factions die out very quickly. What minor modifications would other users of this mod recommend to support THE weaker factions? It is a bit frustrating since the changes incorporated in this mod make battle more competitive than in any other MTW MODS. In fact, this is about my favourite mod, the only real bummer being the lack of a high era, which is the one i like to play most. Any chance of anyone developing a high era for this mod?

Reply
Innocentius 21:38 01-25-2008
Is there a way to edit units in this mod? Opening the unit documents with the old Gnome Editor doesn't work.

I'm dying to get rid of those Inquisitors

Reply
Raz 04:58 01-26-2008
You can open it in Excel but you will have to fiddle with the lengths of the columns so you can see the whole thing - You'll understand when you open it. =D
It's not as user-friendly as Gnome but does the job.

Just make sure you save it as a tab-delimited text file and not as an excel spread-sheet.

Reply
Innocentius 23:34 01-27-2008
Thanks

Does anybody know if there's a way to make the .txt-files for the MedMod available to edit in Gnome? I can't figure out why it won't read them.

Reply
cambovenzi 10:51 11-17-2008
Originally Posted by Galagros:
Is it worth downloading? Well, that's a matter of opinion. I enjoy some other mods a little more, but I certainly think it is worth downloading. And yes, you can find Medieval mod IV v1.85 for Total War v1.1 available at http://wes.apolyton.net/.

I believe it has less features than it's newer versions for VI, but I'm positive it is more fun than regular old TW.
i downloaded the mod for vanilla MTW(v1.85), and it doesnt seem to be working.
i did a fresh install, and it saved to the regular directory.
maybe im not doing something right?
help would be appreciated if anyone is still around for this.

Reply
Mark 21:11 04-07-2010
So this MOD is complete?

Reply
Durango 23:44 04-07-2010
Virtually complete, yes. As in "perfectly playable". But development did not really reach the stage where the mod was
to be properly tested and balanced. There are still some rough edges, and the occasional bug here and there.
Nothing game breaking though.

Great mod anyway. especially since the AI can build very sensible stacks of troops that almost always stands a
fighting chance against you. Personally, I have lost the most battles playing Medmod in comparison with vanilla
and other mods. Another good thing is the rebalancing of trade, and of course, the homelands system that
limits overly expansionist and bloated empires! Now, you must think about logistics and not just spam whatever
units you want from wherever you want.

Reply
Mark 15:27 04-08-2010
That sounds good to me. Thanks Durango.

I like the concepts in this mod. I will try it today.

Reply
gollum 18:28 04-08-2010
Its as Durango says Mark. The mod has some imbalances and a few bugs. However it can give out some really good times. Try the HRE in early or the Kievans in early. The golden horde is also made a very serious threat. The Italians are slightly overpowered due to their main spear units, the pavisiers.

Reply
Mark 18:44 04-08-2010
For fun, I tried the Serbs. Yeah, I know, slim chance to none to survive.

I did notice the Ghazni Infantry of the Seljuk side describe them with axes and good against armor. Too bad the picture on the parchment description and the unit icon show a sword. Where was that artist from South America when this mod was being created?

Anyway, initial trial tells me the mod is attractive.

I now have three mods I have tried. "REDUX" "XL" "MEDMOD". I like them all.

Ok, I will try the Kievans.

Reply
Mark 20:42 04-08-2010
Ok, I am playing the Kievans on Easy. Here are some observations:

1. In the province that the Kievans start with a castle and their King, there is no name on the strategic map. When I right-click for info it is labeled Kiev. The province below it is named Kiev on the strategic map and when I right-click it for info it is labeled Levidia.

2. I clicked on the King and castle in Moldavia and was told they are Pech. I invade and am told the region is claimed by the Outremer States.

I hope this is helpful and not something repeated. I do not recall seeing any of this reported before.

Reply
pronoiar 03:02 04-18-2010
Originally Posted by Mark:
Ok, I am playing the Kievans on Easy. Here are some observations:

1. In the province that the Kievans start with a castle and their King, there is no name on the strategic map. When I right-click for info it is labeled Kiev. The province below it is named Kiev on the strategic map and when I right-click it for info it is labeled Levidia.

2. I clicked on the King and castle in Moldavia and was told they are Pech. I invade and am told the region is claimed by the Outremer States.

I hope this is helpful and not something repeated. I do not recall seeing any of this reported before.

Yes, medmod v4 is an excellent mod, but with many little bugs and misspellings left unfixed. It's my favorite mod actually, as I believe it still is the most challenging one. So I tried to fix most of these little bugs, and created some sort of "unofficial patch", mostly for personal use. You can give it a try if you wish. I'm by no means an experienced modder, but I don't think I've messed anything up.

Here it is: http://rapidshare.com/files/37712819...ial_medfix.rar
It only works for the EARLY campaign.
I fixed the messed up campaign minimap, the faction names, some bugged unit textures, corrected the religions for some factions (pechenegs lithuanians and serbians), added serbian names, fixed name errors for some kings, and probably other small things I don't even remenber.

Reply
Baron von Manteuffel 20:04 05-23-2011
@ pronoiar - Are you planning on doing the same for the Late Campaign? I get a CTD anytime I use the battle map at Cordoba. Auto-resolve has worked fine so far in Cordoba but it's not as fun.

Reply
Cyprian2 04:45 05-24-2011
Baron: have you managed to download pronoiar's first patch? I've noticed the link is dead, is all. Also, is it just Cordoba you're having trouble with? If it's a fairly localized problem, then Stazi seems to be the go-to guy for all things buggy these days. I'd suggest you PM him.

Reply
Baron von Manteuffel 10:07 05-24-2011
Cyprian2 - I can't download the file either. Thank you for the info.

Reply
Imperiumiv 20:47 08-04-2011
Could someone please upload this mod?

Reply
Stazi 23:10 08-04-2011
Medmod_IV_v4_07_exe

Medmod_IV_v4_Maptex_exe

Reply
Page 16 of 16 First ... 61213141516
Up
Single Sign On provided by vBSSO