Virtually complete, yes. As in "perfectly playable". But development did not really reach the stage where the mod was
to be properly tested and balanced. There are still some rough edges, and the occasional bug here and there.
Nothing game breaking though.
Great mod anyway. especially since the AI can build very sensible stacks of troops that almost always stands a
fighting chance against you. Personally, I have lost the most battles playing Medmod in comparison with vanilla
and other mods. Another good thing is the rebalancing of trade, and of course, the homelands system that
limits overly expansionist and bloated empires! Now, you must think about logistics and not just spam whatever
units you want from wherever you want.
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