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Thread: how much do macadonians kick tail!!!!

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  1. #1

    Default Re: how much do macadonians kick tail!!!!

    Quote Originally Posted by Rayven1
    EDIT: (I should have said who I was responding to)

    I have never, ever, had the AI do anything but just sit there unless I attack them first. If I did this I would lose every single battle on the timer. --Gardibolt


    hmm... wondering what game you are playing . The AI will always come to you if they are attacking. What I mean is that if thier army attacks yours and starts the battle they will always come to you. If you are on the attack however a different strategy is needed since they will indeed wait for you to come to them.
    Ah, I see where the miscommunication came in. I'm too aggressive; I always attack the AI before it can attack me. So I wouldn't ever see it do anything but sit and wait.

  2. #2
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: how much do macadonians kick tail!!!!

    Some factions are more suited for defensive battles... the HA factions, of course, are definitely in this category. Usually when the enemy sallies, I already have 3 rams. So if they stop coming out, I will go to them. But of course, if this happens to be a last-turn sally, then the enemy will keep rushing out at you until they are dead or the cause is lost anyway. Yummy.


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  3. #3
    Passionate MTW peasant Member Deus ret.'s Avatar
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    Default Re: how much do macadonians kick tail!!!!

    Quote Originally Posted by pezhetairoi
    then the enemy will keep rushing out at you until they are dead or the cause is lost anyway. Yummy.
    Will they? I have had sally battles in which the enemy decides so stop sending out victims (=troops) after maybe half of their army is dead, this is what I described above. So e.g. if you have a cav-only army, you're screwed if you aren't fast enough to take the gate (of wooden walls). The problem is that you have to retreat in this case and re-start siegeing since there is no battle time which could run out. dead end, that one.
    Vexilla Regis prodeunt Inferni.

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