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Thread: One turn per year script

  1. #1
    Bug Hunter Senior Member player1's Avatar
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    Default One turn per year script

    Just for the heck of it I made 1 turn per year script

    Code:
    script
    	suspend_during_battle on
    	declare_counter loop
    	set_counter loop 1
    	monitor_event FactionTurnEnd FactionType slave
    		console_command season winter
    	end_monitor
    	while I_CompareCounter loop = 1
    	end_while
    end_script
    I guess it needs to be "installed" and run in same way as 4turn year script.

    All turns will be summers, and aging effects will be normal (1 year per turn).
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  2. #2
    Bug Hunter Senior Member player1's Avatar
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    Default Re: One turn per year script

    Nobody interested?
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  3. #3

    Default Re: One turn per year script

    hello player_1
    I am Darth Vader from DarthMod (TWcenter)
    I am really interested.
    Do i write this script in console command or place the txt somewhere in root folder.
    thanks
    DarthMod It is pointless to resist. Give yourself to the dark side of the force!

  4. #4
    Bug Hunter Senior Member player1's Avatar
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    Default Re: One turn per year script

    There are two ways to start it.

    First is easy/useless way, good for simple testing.
    You put file with those linies in imerial_campaign folder.
    And add at the end of file:

    script
    name_of_the_file.txt

    And next time you start campaign it will be active (1 turn per year).
    Unfortunetely it is useless since it prohibits you from saveing the games.


    The other difficult/useful way consists of making this script a "show_me" sctipy that needs to be manually started every time you load a game.

    For detailed instructions find old 4 turn per your script thread, when there is detail explanation how such scripts should be installed.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  5. #5

    Default Re: One turn per year script

    You ever get the Triumphs working?
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  6. #6
    Bug Hunter Senior Member player1's Avatar
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    Default Re: One turn per year script

    Quote Originally Posted by lt1956
    You ever get the Triumphs working?
    Don't understand the question.
    Please explain.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  7. #7

    Default Re: One turn per year script

    He's talking about this, the descr_triumphs file. As far as we can tell, it's not referenced by the game and so it seems like another leftover from CA.

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;
    ; Triumph values and boundaries
    ;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    ; Triumphs
    First_to_Britain				5
    First_to_Cyprus					5
    Hold_Gaul_Iberia_Britain		60
    Hold_all_wonders				30
    
    triumph_boundary_1				100
    triumph_boundary_2				200
    triumph_boundary_3				300
    Last edited by Epistolary Richard; 07-20-2005 at 09:47.
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