Very Nice List :)
Also, if I may add to this, specially for those that use modified Maps.
You can load "map_regions.tga" in to your favorite 2D Edition proggy, and then flip the map vertically.
You can thus get the coordinates by hovering your cursor over the Black Pixels that indicate a settlement's position and get the coordinates.
The Y axis is inversed, that is why fliping the map is required.
:)
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