MTW - just, because current level of AI in the game is not for RTW map ...
MTW - just, because current level of AI in the game is not for RTW map ...
RTW.
I like ambushing+ more details etc. etc.
Runes for good luck:
[1 - exp(i*2π)]^-1
We have to look at it this way. Many people here have played 100's of hours of mtw, but get bored of rtw in a couple months. so what makes mtw so much more enjoyable.
AI-the ai is about the same in each game, but in rtw it has to deal with more than it can handel.
graphics-the graphics of rtw are much better
time period-i think both time periods are equally intesting.
units-rtw's units are much more diverse than mtw
map-RTW map is better, but AI cant handle it
That is they only thing that i can see that would make rtw worse.
RTW, definitely. On the whole I prefer MTW, but the map on RTW is much better. One of the main reasons is that it is much more open to using different strategies on the campaign map rather than just in the battle.
THE GODFATHER, PART 2
The Thread
Okay people who like RTW map better, please explain what makes MTW better and more playable. In the end you will see it is almost soley the map.
One thing that is bad about MTW map is that moving provences by sea takes the same amount of time no matter the distance which is quite unrealistic. Someone with a developed navy can move from norway to egypt in one turn.
RTW map by far. It offers far more indepth strategies. Sure the AI is less adept then a human player, but that in my opinion has nothing whatsoever to do with RTW's campaign map itself. Although STW and MTW campaign maps were fun and good in their own way, I prefer RTW more so. What I personally find lacking in RTW has nothing to do with the campaign map. If certain things are added and improved upon (like AI, more and better diplomacy options - being able to coordinate attacks on cities, being able to tell factions to piss off your land, call armies from further away then armies that are directly near the friendly and/or enemy armies [in the influence sphere] as long as enough movement points are left for the army being called upon - like the AI can do [hope this last one makes sense]), then the campaign map's great gameplay potential will be justified. I think (hope) BI will provide just that bit more to make RTW have more appeal. Just like VI made MTW better (never played MI).
Last edited by [DnC]; 07-20-2005 at 21:23.
Bookmarks