No question! Rome map.
It just gives so many tactical opertunities
For example u cant choose what hill or Forest u want to fight in the Shogun or Medieval maps, or is there something i wasnt told all those years![]()
No question! Rome map.
It just gives so many tactical opertunities
For example u cant choose what hill or Forest u want to fight in the Shogun or Medieval maps, or is there something i wasnt told all those years![]()
Always Outumbered
Never Outgunned
Forever a Rebel
BrandywelBhoy
Any Talented sig makers, plz contact me
If you actuall compare the componets of RTW and MTW, RTW sounds like a much better game. But, when actually playing the game MTW is much more enjoyable and it seems to me that a major cause of this has to be the map.
After analyzing,
I say that:
MTW is loads better on all chapters, except graphics.
Discussion ended.
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
I've come to the same conclusion, but it is hard to say something like that as fact. Some people like RTW better. It's really a matter of prefernece.
I have to strongly disagree. MTW better than RTW? No way! MTW is way too shallow for me.Originally Posted by edyzmedieval
Runes for good luck:
[1 - exp(i*2π)]^-1
Originally Posted by edyzmedieval
I generally agree, although I have to admit I feel Rome is superior in at least a couple other ways. For one, I think Rome's music and soundtrack is generally better (Medieval's is good too, but Rome's is simply superb).
I also prefer Rome's combat system and interface over Medieval's. Overall, it's easier in Rome's battles to handle and maneuver the various units in your army. On the other hand, units in Rome move way too quickly across the battle maps, and the kill rates are ridiculous. Whereas battles in Medieval tend to drag on a bit, I've never fought a battle in Rome that lasted more than about 5 minutes. Somewhere in between the two games' combat systems, there's a happy medium.....
"MTW is not a game, it's a way of life." -- drone
Originally Posted by Martok
I LOVE the music from VI. The drumming beat is just so motivating when im about to raid some English.![]()
High five, Atlantis!
i prefer the RTW map from a graphical point of view
but i prefer to PLAY on the MTW maps
the AI in RTW is not good at handling the map,
RTW - i send a unit to run to a point and it over-runs the mark and turns it's back on the enemy to get to where it was supposed to stop??
and i'm not talking about a few feet here, i'm talking about an entire tile over-run,
i've seen them turn their backs on the enemy a hairsbreadth from the enemy troops - naturally they get charged in the rear,
that is not good.
RTW - i line up my men the way i want em, then tell em to advance and they jumble up and get back into the positions they were in at the start of the battle,
now thats plain bad.
RTW - i tell a unit to flank, and one of it's men gets caught/swipes an enemy and the entire unit stops?
not clever.
RTW - i tell a missile unit to engage H2H and before it does it stops and goes through the missile animation (but does not fire)?
absolutely awful.
thats why i prefer to PLAY MTW.
the RTW map and game is unfair to the AI and uplayable as a consequence, despite liking the look of the RTW map, i voted MTW.
Whats the point of a very groovy map if I dont get to SEE it because i dont play campaign anymore?
B.
The winds that blows -
ask them, which leaf on the tree
will be next to go.
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