http://p223.ezboard.com/fshoguntotal...?topicID=19529. There will be 7 unplayable faction so it gives 17 new faction slots in total.
http://p223.ezboard.com/fshoguntotal...?topicID=19529. There will be 7 unplayable faction so it gives 17 new faction slots in total.
Last edited by Dago; 07-21-2005 at 10:55.
Anti-Jamster Crusade member.
https://forums.totalwar.org/vb/showthread.php?t=49253
17 "new" factions. What a coincidence, eh? LOL.
Why the hell can't the Sassanids "horde"? Or the Berbers?
Mmm, oh I love CA.We think aiming for complete historical accuracy would also have been utterly boring for everyone except the dozen or so people who want a painstakingly accurately depicted Vexillationes Equites Sagitarii Seniores and a complete list of tribal factions and nations, all behaving like they were stuck on historical tramlines, with no choices for the player. Instead we create a start point that is a close approximation of an historical situation and then allow the player to alter history by their actions, thus probably creating a counter-factual outcome.![]()
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
LOL, indeed. Their blatant disregard for historical accuracy would be forgiveable (they're just computer game developers) if they werent so damned PATRONISING towards their biggest fans.
It's like they don't want us anymore
EDIT: incidently, when RTR is released tomorrow, and when EB is released, we'll see just how many that 'dozen or so' turn out to be.
Last edited by Greek_fire19; 07-21-2005 at 20:32.
Celts, unplayable?!?!?!? :(
*silent weeping*
I also find it funny how they stereotype all people wanting historical accuracy as wanting a game bound by the course of history when all we really want is a game with a historical starting point so we can lead the same people we fell in love with in the history books and not fantasy ripoffs, and poorly made fantasy ripoffs at that.
"This is a-radi-hi-iiic-ulous"-Zeek
Just because the Greeks must use hoplites doesn't mean they eventually have to be conquered by the pantheon-damned Romans, you know. We want historical accuracy not so we can sit and keepp ending turn to see the Peloponnesian War playing our before our eyes, but so that the Greeks actually used damned hoplites, and the Thracians actually use lancer cavalry, and not, for example, gaesatae. Is that a crime?
Let's just count the number of supporters and posters on this EB forum. Does it look like a dozen or so to you? Take that, CA! *throws a cataphract column at the guy who made that comment*
The history books are the best stories ever told; better than any 'approximation' we can give it, for the very fact that it was REAL. It behooves us to look at the possibilities based on REAL facts, not 'approximations'. Why then I could say that I scored a B in my tests, which is 'approximately' an A. Bah humbug.
EB DEVOTEE SINCE 2004
RandyKapp - i am sure that it will be possible to unlock the non-playable factions so dont worry.
Anti-Jamster Crusade member.
https://forums.totalwar.org/vb/showthread.php?t=49253
the bastards, I'm not going to buy BI anymore unles EB's also giving BI a facelift, then I will consider(sp?)
I love that quote, it is like CA never noticed that RTR and EB are the two biggest RTW mods. RTR's and EB's mission? Make RTW more historical. Hmm...We think aiming for complete historical accuracy would also have been utterly boring for everyone except the dozen or so people who want a painstakingly accurately depicted Vexillationes Equites Sagitarii Seniores and a complete list of tribal factions and nations, all behaving like they were stuck on historical tramlines, with no choices for the player. Instead we create a start point that is a close approximation of an historical situation and then allow the player to alter history by their actions, thus probably creating a counter-factual outcome.
We certainly agree there. "Dozens"? Yeah, that seems like a purposeful slap in the face to both mods.Originally Posted by Fabolous
Even worse, my man. "dozen" was in the singular.
Hell theres more than twice that many actually involved in making the mod, never mind the countless fans.
I mean I know they're making a fairly valid point, that actually even if all the fans of EB and RTR went out and bought a game that fulfilled our hopes and dreams, that wouldn't necessarily make it a success as a game, and the rest of the world might not give a damn. Just look at how well RTW sold compared to shogun or MTW, and the reviews it got.
But DAMN, do they have to be so rude to us?
WE WANT TO LIKE YOU, CA!
Why do you make it so hard?
who want a painstakingly accurately depicted Vexillationes Equites Sagitarii Seniores![]()
![]()
I posted one of Prom's Equites Sagitarii Seniores in the colleseum, comparing it to their new units. They really do pay attention to us.
CA is a game company and they must sell thir games (in great numbers) in order to thrive. This said, as far as i know, historicall accuracy does NOT sell.
Why ? Because most people are not interested in that. Period. I feel it's a shame, i'd like it to be another way (partly because history has much to teach us) but it is a fact that can be hardly worked around.
I guess we should be happy with a game that allows players to modifiy it so that they can turn it to the kind of game they'd like to play.
Now, this said, i am sure there is a way to be historically accurate and fun. Perhaps EB will do the trick; i hope so.
In my humble opinion, this won't lead anywhere but to more lack of understanding between you and them. Perhaps a well rounded "opened letter" to CA explaining how hard, unfair and ridiculous their statement is and asking why they allowed themselves this low blow to their most dedicated fans would be more efficient. This could be published on most (if not every) fan site to maximize its impact.Originally Posted by khelvan
Making people feel guilty is better than kicking them in the balls.
Last edited by Fenrhyl; 07-28-2005 at 01:41.
The thing is, why do you have to advertise that your game is historically accurate? If the Egyptians were made less ridiculous, sugar-high nine-year olds wouldn't give a wooden nickel - because they wouldn't notice. In fact, to avoid problems, call them the Ptolmeaic (can't spell) Empire. Just don't advertise it as historical. Then there are no problems, and slightly less ticked-off historical nerds.
I hope what EB does doesn't cause problems. If I thought an open letter would help, I would advocate it. But that particular front in the war on ahistorical junk looks very grim.
Probably because a marketting yuppie decided so. I work in the gaming industry in Europe and believe me, those useless morons are the worst bane of players everywhere : they don't play games, they don't know their product, they don't even really know what a game, senso lato, IS and still they come and tell you what to put in it and how to do it.Originally Posted by Alexander the Pretty Good
Burn 'em.
PS : in this event, telling the game is historically accurate while it is not was most propably made to give the company a kind of "serious" appearence while the content was made to appeal at players, considering they are a massive bunch of morons unable to realize that egyptians from the 3rd century bc were VERY different from the ones 2 thousand years before. In fact i don't know wich is most insulting : the comment aimed at historical accuracy or the way they considered the majority of their clients like complete spatz.
I don't think that was khelvan's idea - rather merely continuing the jocular banter and poking fun in the way that has developed between CA and EB.Originally Posted by Fenrhyl
Both sides are well aware of each other's priorities and these little "shout-out" references are just little tips of the hat to the community. It's all in good fun
.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
This is so silly. You have a game that allows you to Mod and you have attacked CA many times. Now you are upset? You will dig at CA? Not clever. What if CA say Hell with you we make game Mod unfriendly? How long you guys work on your Mod? How many will play your Mod compared to RTW? Why do you need to call names? This is silly we are better nonsense.
the game is mod unfriendly.
without fan-input all EB coudl do was unit-tweaking and micro-scripting teh campaign.
all editors (.Cas for skins) are released by fans, not CA. btw, CA already stated the game would be more moddable than rtw. it claimed to be 'most moddable ever' or something like that. but i'm not getting my hopes up thAt much
Guys...dont Forget The Faction Wicth Emerge Over Time Out Of Over Factions..... ~d
I think you guys misunderstood what CA said.
I think they ment very few people would want a "TOTALLY historically accurate" game.
Do we really need painstakingly accurately depicted Vexillationes Equites Sagitarii Seniores?
DO WE REALLY NEED THAT?
Don't get me wrong, I am into historical accuracy.
I love history of that period.
But seriously, do we really need that level of accuracy?
Who the hell is going to notice it anyway except for those "fdozen people"?
The guy is exaggerating in order to belittle those of us who are frustrated with the nonsense present in the RTW series. Besides, that's just a name; it means nothing on its own.
I wouldn't say I'm angrry over this, but I do think it's kind of typical.
Do you really care if the length of the gladius is 1 inch shorter then real?Originally Posted by Teleklos Archelaou
Or if there is 1 more iron plate in the lorica segmentata then real?
I'm talking about that level of realism.
Lorica segmenta wasn't still used much in the time periods for either game, I think...
Besides, that isn't the level of CA's wrongness. It's like comparing a mouse and an elephant.
Last edited by Steppe Merc; 07-29-2005 at 18:32.
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
Quite a large team; probably more than most game studios get anyhow. How's the workload split? As in, what percentage of the group works on models, how many on coding, and how many on the historical research?
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
I know that, but I think what I said was what CA meant.Originally Posted by Steppe Merc
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