http://p223.ezboard.com/fshoguntotal...?topicID=19529. There will be 7 unplayable faction so it gives 17 new faction slots in total.
http://p223.ezboard.com/fshoguntotal...?topicID=19529. There will be 7 unplayable faction so it gives 17 new faction slots in total.
Last edited by Dago; 07-21-2005 at 10:55.
Anti-Jamster Crusade member.
https://forums.totalwar.org/vb/showthread.php?t=49253
17 "new" factions. What a coincidence, eh? LOL.
Why the hell can't the Sassanids "horde"? Or the Berbers?
Mmm, oh I love CA.We think aiming for complete historical accuracy would also have been utterly boring for everyone except the dozen or so people who want a painstakingly accurately depicted Vexillationes Equites Sagitarii Seniores and a complete list of tribal factions and nations, all behaving like they were stuck on historical tramlines, with no choices for the player. Instead we create a start point that is a close approximation of an historical situation and then allow the player to alter history by their actions, thus probably creating a counter-factual outcome.![]()
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
LOL, indeed. Their blatant disregard for historical accuracy would be forgiveable (they're just computer game developers) if they werent so damned PATRONISING towards their biggest fans.
It's like they don't want us anymore
EDIT: incidently, when RTR is released tomorrow, and when EB is released, we'll see just how many that 'dozen or so' turn out to be.
Last edited by Greek_fire19; 07-21-2005 at 20:32.
Celts, unplayable?!?!?!? :(
*silent weeping*
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