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  1. #1

    Default Re: Barbarian Invasion - updated FAQ

    Quote Originally Posted by Fenrhyl
    In my humble opinion, this won't lead anywhere but to more lack of understanding between you and them. Perhaps a well rounded "opened letter" to CA explaining how hard, unfair and ridiculous their statement is and asking why they allowed themselves this low blow to their most dedicated fans would be more efficient. This could be published on most (if not every) fan site to maximize its impact.

    Making people feel guilty is better than kicking them in the balls.
    I don't think that was khelvan's idea - rather merely continuing the jocular banter and poking fun in the way that has developed between CA and EB.

    Both sides are well aware of each other's priorities and these little "shout-out" references are just little tips of the hat to the community. It's all in good fun
    .
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  2. #2

    Default Re: Barbarian Invasion - updated FAQ

    This is so silly. You have a game that allows you to Mod and you have attacked CA many times. Now you are upset? You will dig at CA? Not clever. What if CA say Hell with you we make game Mod unfriendly? How long you guys work on your Mod? How many will play your Mod compared to RTW? Why do you need to call names? This is silly we are better nonsense.

  3. #3
    graduated non-expert Member jerby's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    the game is mod unfriendly.
    without fan-input all EB coudl do was unit-tweaking and micro-scripting teh campaign.

    all editors (.Cas for skins) are released by fans, not CA. btw, CA already stated the game would be more moddable than rtw. it claimed to be 'most moddable ever' or something like that. but i'm not getting my hopes up thAt much

  4. #4
    Could be your God Member Abokasee's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Guys...dont Forget The Faction Wicth Emerge Over Time Out Of Over Factions..... ~d
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  5. #5

    Default Re: Barbarian Invasion - updated FAQ

    I think you guys misunderstood what CA said.
    I think they ment very few people would want a "TOTALLY historically accurate" game.
    Do we really need painstakingly accurately depicted Vexillationes Equites Sagitarii Seniores?
    DO WE REALLY NEED THAT?
    Don't get me wrong, I am into historical accuracy.
    I love history of that period.
    But seriously, do we really need that level of accuracy?
    Who the hell is going to notice it anyway except for those "fdozen people"?

  6. #6

    Default Re: Barbarian Invasion - updated FAQ

    The guy is exaggerating in order to belittle those of us who are frustrated with the nonsense present in the RTW series. Besides, that's just a name; it means nothing on its own.

    I wouldn't say I'm angrry over this, but I do think it's kind of typical.

  7. #7

    Default Re: Barbarian Invasion - updated FAQ

    Quote Originally Posted by KSEG
    Who the hell is going to notice it anyway except for those "fdozen people"?
    Well, these people for a start:


    That's the locations of relatively current EB membership. A few new ones aren't on there yet and a few older ones probably should be dropped off, but as you see there are far more than a dozen who are contributing to such a mod right now.

  8. #8

    Default Re: Barbarian Invasion - updated FAQ

    Quote Originally Posted by Teleklos Archelaou
    Well, these people for a start:


    That's the locations of relatively current EB membership. A few new ones aren't on there yet and a few older ones probably should be dropped off, but as you see there are far more than a dozen who are contributing to such a mod right now.
    Do you really care if the length of the gladius is 1 inch shorter then real?
    Or if there is 1 more iron plate in the lorica segmentata then real?
    I'm talking about that level of realism.

  9. #9
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Quite a large team; probably more than most game studios get anyhow. How's the workload split? As in, what percentage of the group works on models, how many on coding, and how many on the historical research?
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  10. #10
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Quote Originally Posted by The Hun
    What if CA say Hell with you we make game Mod unfriendly?
    Hah, that's funny. What you fail to realize is that they've already done this, to a good extent, even after promising that the game would be the "most moddable ever" or something equally hope-inspiring.
    Cogita tute


  11. #11
    Member Member RandyKapp's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Check out the new unit profile
    http://www.totalwar.com/community/rtwbi.htm
    Gallowglasses, woot =D

  12. #12
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Yes, because everyone knows Hiberno-Norse mercenaries from the Hebrides in the high middle ages were used as the elite of Celtic forces during the fall of Rome.
    Ní dheachaigh fial ariamh go hIfreann.


  13. #13
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    So when did those pesky Celts get a timemachine?
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  14. #14
    graduated non-expert Member jerby's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    this really cracked me up
    it is the gallowglasses task to hack away at the enemy battle line
    btw, it looks very very medievil. am i right?

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