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Thread: Barbarian Invasion - updated FAQ

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  1. #1
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Quite a large team; probably more than most game studios get anyhow. How's the workload split? As in, what percentage of the group works on models, how many on coding, and how many on the historical research?
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  2. #2

    Default Re: Barbarian Invasion - updated FAQ

    Quote Originally Posted by Geoffrey S
    Quite a large team; probably more than most game studios get anyhow. How's the workload split? As in, what percentage of the group works on models, how many on coding, and how many on the historical research?
    Well, it varies greatly. It's all voluntary of course also, so we take what we can get. You can't count on an 8 hour workday every day from any single person, but some turn more than that in each day anyhow. Others drop in with text or skins or other things to help from time to time. No real way of quantifying things, but I love maps, so I've tried to keep track of where folks are at.

  3. #3

    Default Re: Barbarian Invasion - updated FAQ

    Wow, who's the team-member in northern Iraq? Is he a serviceman or an Iraqi? Of all the places in the world I wudn't've expected that.

  4. #4
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Barbarian Invasion - updated FAQ

    Actually Teleklos's maps are used to keep track of EB members, so the dreaded EB deathsquad* can keep the lazy ones motivated.

    *zooming in and around the globe using double arsemode

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