Quite a large team; probably more than most game studios get anyhow. How's the workload split? As in, what percentage of the group works on models, how many on coding, and how many on the historical research?
Quite a large team; probably more than most game studios get anyhow. How's the workload split? As in, what percentage of the group works on models, how many on coding, and how many on the historical research?
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
Well, it varies greatly. It's all voluntary of course also, so we take what we can get. You can't count on an 8 hour workday every day from any single person, but some turn more than that in each day anyhow. Others drop in with text or skins or other things to help from time to time. No real way of quantifying things, but I love maps, so I've tried to keep track of where folks are at.Originally Posted by Geoffrey S
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Wow, who's the team-member in northern Iraq? Is he a serviceman or an Iraqi? Of all the places in the world I wudn't've expected that.
Actually Teleklos's maps are used to keep track of EB members, so the dreaded EB deathsquad* can keep the lazy ones motivated.
*zooming in and around the globe using double arsemode
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