Dammit...first at last...![]()
Yeah, but the upside is that you just do the same trick with that unit and another on the next turn. Not really a problem unless you want men in battle straight away.
Dammit...first at last...![]()
Yeah, but the upside is that you just do the same trick with that unit and another on the next turn. Not really a problem unless you want men in battle straight away.
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A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Blackadder
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...which happens to be the problem :-D my style is besiege, next turn assault, next turn retrain, next turn we're on the road again...katanking. Though recently, confident enough in my generalship and my treasury, I have decided to be more complacent and adopt a laidback approach involving diplomatic *negotiations*... :) Though I'm going to be on the warpath again now as Armenia. I want Sinope. Hungrily. Like a man needs a really hot babe. *drools at Spartocus, or Mithradates, or whatever the Pontic faction leader's name is*
EB DEVOTEE SINCE 2004
Ahhhh....Okay, there's something in the game options called unit scale. If you select huge, 40-man units will appear with 160 units. Right now you're playing on small, which is pretty much as good as pee-wee by veteran standards since it's incredibly easier to command on such a small scale.
most people play on the default unit size, including most *veterans*. There's nothing "pee wee" about it, cept RTW itself.
The fact of the matter is the smaller your unit size the FASTER your reactions have to be. Particularly, due to the fact that smaller units will degrade faster than larger units. So you have to think faster, react faster and do more with less so to speak.
In Victory and Defeat there is much honor
For valor is a gift And those who posses it
Never know for certain They will have it
When the next test comes....
The next test is the MedMod 3.14; strive with honor.
Graphics files and Text files
Load Graphics 1st, Texts 2nd.
Thanks for the quick response guys. Appreciate it.
Originally Posted by ToranagaSama
I would say that it is pretty generally true that a strategy element is more present with smaller numbers of men in units, but the occasional grandeous battles involving 5000+ soldiers are pretty stunning.
Oh yes, quite stunning indeed. They're especially stunning the framerate. Or should I say "stunting"?![]()
Proud Strategos of the
Yes, their greatness does impress, but to me their setbacks (namely not being able to maneuvre properly because of the restricted battlefield size) outweigh that.Originally Posted by Scipio_Africanus
Honestly, it really impoverishes the game even more if all you can basically do is to deal with the enemy frontally. The restricted camera also becomes annoying since you won't be able to have your entire battleline within range...
Vexilla Regis prodeunt Inferni.
I always play on huge even my rig wasn't really up to standard... Wel sometimes I can go and make coffee while waiting for the one unit of barb merc enemy to cross the bridge onto a trap...
Cheers..
Have to get a new graphic card this month...
Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
To you your religion, and to me my religion.
Actully the majority play on large and the second biggest crowd is huge. I did a poll on it a while back.Originally Posted by ToranagaSama
Smaller units are easier because they all fit on the screen. But it all goes down to style of gameplay
When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
Cry havoc and let slip the HOGS of war
I play huge because it's closest to the reality of 5-digit-size armies crashing into one another. Reflexes are all very well, but man, it's way too small to have any strategic reality. No battle ends that fast.
EB DEVOTEE SINCE 2004
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