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Thread: Protectorates..What are they good for?!?

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    Default Protectorates..What are they good for?!?

    What are protectorates good for? I have both Egypt and Parthia as protectorates right now. I betrayed Egypt and attacked them thinking that Parthia, as my client state, would be forced into war considering included in a protectorate is an alliance with me. The Parthians refuse to enter the war. Even when I send diplomats to Parthia and ask them to attack the faction I am attacking they refuse. They won't give into any demands like tribute or regions and I'm left wondering what the point of protectorates are... They complain that "we will not become your slaves no matter how fine the words," when you ask them to become a protectorate and they have refused but when they do accept and become a protectorate they are not slaves at all but an independent state. This makes no sense...

    "War gives the conqueror the right to impose on the vanquished any condition he sees fit" -- Julius Caesar

  2. #2
    Festering ruler of Insectica Member Slug For A Butt's Avatar
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    Default Re: Protectorates..What are they good for?!?

    Yup. I'm wondering the same thing as well, it seems that its just a slightly more dependable alliance that costs you money.

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    A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Blackadder
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    Idiot Slayer Member bubbanator's Avatar
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    Default Re: Protectorates..What are they good for?!?

    In the 1.2 patched, the protectorate making you lose money but was fixed (i think)

    Either way, protectorates aren't good for much IMO. Unless you really need the money then just kill them.
    Never underestimate the power of stupid people in large groups...

    "Incompetence - When you earnestly believe you can compensate for a lack of skill by doubling your efforts, there's no end to what you can't do. "

  4. #4
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Protectorates..What are they good for?!?

    protectorates are just...so you feel good about yourself, I guess. Nothing much. Protectorates aren't much use unless you happen to be the protectorate, which usually means that faction won't attack you unless you attack them, and you get a big big big injection of money into your economy to boot. Sweet. Accept becoming a protectorate if someone demands you do so in the start of the game; it will help you to no end, unless you already have zero cashflow problems, i.e. unless your name is Greece, Macedon, the Seleucids, or Egypt.

    And remember to immediately cancel military access so he can't march past your forts or trample over your newly-sown wheatfields unless he's invading, just so you know.


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    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Protectorates..What are they good for?!?

    The best way to us protectorates is to become one. If someone is about to wipe you out then become their protectorate and be safe. Sadly never been forced to do that in RTW.

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    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Protectorates..What are they good for?!?

    ...why sadly? It's just the normal facts of life that we;re just too good to be made protectorate! ^_^ I became a protectorate as Spain because the Gauls demanded it of me because they'd been defeated in 3 major battles in the passes trying to retake Numantia which I'd stormed. The reason why I accepted was because a)I wanted to see what it was like, and b) they offered me 6 (or was it 8?) turns of 3000d tribute.

    'Oh well, you know Marcus, Gaul refused to make us their protectorate again.'
    'Oh humbug! I don't know what we're lacking in. We've got half their provinces and they're defenceless... Oh well. Sun's setting, what say we go for a meal of stewed oxtail? I hear that little establishment on the Palatine hill next to the Pantheon is pretty good...'


    EB DEVOTEE SINCE 2004

  7. #7

    Default Re: Protectorates..What are they good for?!?

    So far in both RTW and RTR I'm playing , factions esp Gaul will offer me to become their protecterates. I just accept provided they pay me huge sum of money.

    Usually they do but don't accept installment (tribute form). Agree for one large sum. Surely they will attack again themselves when I already have their money for troops reinforcement.

    Then as Ceaser , subjagate the Gaul .. with their own money I shall add...
    Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
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    Passionate MTW peasant Member Deus ret.'s Avatar
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    Default Re: Protectorates..What are they good for?!?

    Protectorates basically are good for nothing except one thing: The number of provinces of your protectorates add to yours in terms of winning the game. Unfortunately you don't control them....
    If you manage it right, you can win a campaign with a rather low number of battles. Having several protectorates at once tends to make things difficult diplomatically, though.
    Vexilla Regis prodeunt Inferni.

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    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Protectorates..What are they good for?!?

    no wrong. theyre good for money. 3 protectorates are good for 50 million a year.

    We do not sow.

  10. #10
    Passionate MTW peasant Member Deus ret.'s Avatar
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    Default Re: Protectorates..What are they good for?!?

    actually? Since 1.2, I never noticed any influence of protectorates on income... except for the trade increase through trade rights maybe.
    How do you get that much money out of them?
    Vexilla Regis prodeunt Inferni.

  11. #11

    Default Re: Protectorates..What are they good for?!?

    Protectorates. Who needs 'em. After all, you'll have to conquer them too eventually.
    Its not flooding if you have something good to say.

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    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Protectorates..What are they good for?!?

    dues Ret: thatss weird indeed. i had 3 normally poor countries as protectorate but they did came up with 100 million a year (50 a turn). i checked it and read it over and over, i really thought i misread it. i think they have a senate like income.

    Kourutsu: thats wrong, their provinces counts as conquered. if you have 40 provinces and you have 10, your provinces count says 50 and with rome, you've won the game.

    We do not sow.

  13. #13

    Default Re: Protectorates..What are they good for?!?

    Protectorates count to your provinces, as Emperor Umoi has pointed out, and they get you money. I think you get the money the protectorate faction makes. So, if you´re unlucky, they might cost you money if their faction has a negative balance. Personally, I´ve always profited from being Protector, but not close to 50 million, 50000 from four protectorates, among them Egypt, is more like it. Their income is stated as diplomatic/tribute.

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    Don't worry, I don't exist Member King of Atlantis's Avatar
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    Default Re: Protectorates..What are they good for?!?

    Quote Originally Posted by pezhetairoi
    ...why sadly?
    cause it would be nice to have a challenge.

  15. #15

    Default Re: Protectorates..What are they good for?!?

    Its more fun just to conquer...
    Its not flooding if you have something good to say.

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