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Thread: LOTR: The Fifth Age

  1. #1
    Proud Knight of the AMC Member RTW King's Avatar
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    Default LOTR: The Fifth Age

    I know what your thinking, but this this would'nt just beanother LOTR mod. I know people are already working on a mod called the Fourth Age, but this mod would be very different. I just thought it would be fun to make a mod loosely based on LOTR, but where you were able to use your imagination more and come up with storylines for what happened in the Fourth Age and stuff so you can make up your own factions completely from scratch. Would'nt it be great making up entire nations yourself and making up thier history so you can choose thier appearance and how they fight? Anyway, this was just a rough idea but if anyones interested they can send me their ideas.
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  2. #2
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: LOTR: The Fifth Age

    I'm planning to use the full 20 faction limit for this mod, so if I get lots of ideas from people I'll keep the best ones. Heres and example of the kind of ideas I'm looking for.

    Men of Morgul:

    After the defeat of Sauron, Gondor reclaimed the ancient fortress of Minas Morgul from the orcs. However, when the new Dark Lord rose in the Fifth Age, the Men of Morgul began to worship him, and became as evil as any orcs. The Men of Morgul are excellent warriors due to their combination of the skill and discipline of Gondorians and the viciousness of the Mordor orcs. Here are some examples of units they could use:

    The Black Guard: Similar to Gondors Citadel Guard, these men are heavily armoured and carry a large shield and great halberd for effectiveness against both armour and cavalry. They are highly disciplined, and are the official guards of Minas Morgul.

    Morgul Knights: The Men of Morgul were gifted Wargs by the Dark Lord, and taught how to use them well. These Knights are heavily armoured, and ride Wargs, making them fearsome opponents.
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  3. #3

    Default Re: LOTR: The Fifth Age

    Is there any reason why you posted this in the General forum rather than in the Forge?
    .
    Epistolary Richard's modding Rules of Cool
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  4. #4
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: LOTR: The Fifth Age

    I thought the Forge was only for mods that were under development. This mod is still just in the idea stage.
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  5. #5

    Default Re: LOTR: The Fifth Age

    i doubt this will get off the ground....but it sounds like a good idea, but i dont think people want another LOTR mod,but good luck with it.

  6. #6
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: LOTR: The Fifth Age

    Thanks, but its not really a LOTR mod. People can make up stuff for what happened in the Fourth Age, and invent from scratch thier own nations and teams. If they want a team almost irrelevant to LOTR, they could say people or some form of creatures sailed over to Middle-Earth in the Fourth Age and settled there, for example.
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  7. #7

    Default Re: LOTR: The Fifth Age

    Quote Originally Posted by RTW King
    I thought the Forge was only for mods that were under development. This mod is still just in the idea stage.
    Fine, if you want it moving over then let us know.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  8. #8
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: LOTR: The Fifth Age

    What would be fun - and why no one has done this I do not know - is create a parody mod (not necessarily LOTR or even fiction-based, it could be hysterical...I mean historical in nature).

    Here are some ideas:

    Rome: Total Relativism
    The Whirl of Time: Total War
    Muddle-earth: Total War
    Shivery: Total War
    Rome: Total Bore
    Rome: Teetotal War

    You get the idea. :)
    "One of the most sophisticated Total War mods ever developed..."

  9. #9
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: LOTR: The Fifth Age

    20 new parody factions with 300 units? that would be a waste of work...

    could take vanilla and add silly hats to the barbarians and give them toyswords and fake beards. also, you could give germans giant balls as they were quite known for that, and maybe have a pure female faction which are screaming and complaining so devestating that all morale is lost.

  10. #10
    The Dark Knight Member wlesmana's Avatar
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    Default Re: LOTR: The Fifth Age

    Rome: Total Bore > simple modding, you can only make spies and diplomats and no units.

    Rome: Total Cowards > mod all units to have 1 morale, all General traits to lower morale.

    Rome: Totally Slow> all units take 10 turns to build and buildings take hundreds.



    Btw,
    Why Fifth Age? If your units have little similarities to the LOTR lore that's widely known, why not just change the names and market it as an original?

  11. #11
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: LOTR: The Fifth Age

    LOL.


    Or you could "mix and match", have say Emperor Palpatine's Imperial forces fighting against Rand al'Thor in ancient Europe...The One Power versus The Dark Side of the Force... :)
    "One of the most sophisticated Total War mods ever developed..."

  12. #12
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: LOTR: The Fifth Age

    OK everyone I get the idea, it was just a suggestion.
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