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  1. #1

    Default Re: Mounting Units

    Can you upload it? This sounds most...disturbing, I've never have this happening, I think it's the model/UV map.

  2. #2
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: Mounting Units

    I'm still trying to upload it. BTW, I forgot to mention the Chosen swordsmen style shield covers the front of the soldiers as if it were clothing, and they fight with their spears as if they were swords.
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  3. #3

    Default Re: Mounting Units

    I thought you were making mounted woads? I think you gave the chosen swordsmen skin to a warband's model, and with the fs_fast_swordsmen (or fs_hc_swordsmen) animation. Change the animation to fs_hc_spearmen for a mounted spear warrior, change the skin, i still suggest making a mounted woad, not a mount chosen/warband.

  4. #4
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: Mounting Units

    Trust me, I didn't change anything to do with Chosen Swordsmen. I added some Barb Cav stuff to Woad warriors and got the strange result. I'm still trying to upload an image.
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  5. #5
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: Mounting Units

    If I cant get an image uploaded, you could try and get the units on your computer. Heres what I typed into your descr_models_battle (I think thats what it is):

    type warband_woad
    skeleton fs_hc_swordsman
    indiv_range 40
    texture gauls, data/models_unit/textures/unit_barb_warguard_gaul.tga
    texture britons, data/models_unit/textures/unit_barb_warguard_briton.tga
    model_flexi data/models_unit/unit_barb_woad_warrior_high.CAS, 8
    model_flexi data/models_unit/unit_barb_warband_cavalry_high.cas, 8
    model_flexi data/models_unit/unit_barb_warband_cavalry_med.cas, 15
    model_flexi data/models_unit/unit_barb_warband_cavalry_low.cas, 30
    model_flexi data/models_unit/unit_barb_warband_cavalry_lowest.cas, max
    model_sprite britons, 60.0, data/sprites/britons_warband_woad_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f
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  6. #6
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mounting Units

    first of all, get rid of these lines:
    model_flexi data/models_unit/unit_barb_warband_cavalry_high.cas, 8
    model_flexi data/models_unit/unit_barb_warband_cavalry_med.cas, 15
    model_flexi data/models_unit/unit_barb_warband_cavalry_low.cas, 30

    and replace them with:
    model_flexi data/models_unit/unit_barb_woad_warrior_high.cas, 15
    model_flexi data/models_unit/unit_barb_woad_warrior_high.cas, 30

    The problem your having is that the texture you've used does not match with the model. You should be using this texture: unit_barb_warband_briton_woad.tga, not unit_barb_warguard_gaul. If you want to make a gallic version, create a new texture based on that one.

    Hope this helps.

  7. #7
    Proud Knight of the AMC Member RTW King's Avatar
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    Default Re: Mounting Units

    I tried that but it crashed my computer.
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