It seems to be a conditional that returns true whatever faction name or settlement you stick in it! :(
I even put "and not" and it still returned true.
Have you an example of its coding in a trigger block?
It seems to be a conditional that returns true whatever faction name or settlement you stick in it! :(
I even put "and not" and it still returned true.
Have you an example of its coding in a trigger block?
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