Valor doesnt give that much of an increase so dont count on upgrades to boost your missile power.
CBR
Valor doesnt give that much of an increase so dont count on upgrades to boost your missile power.
CBR
Originally Posted by CBR
doesn't valour above 4 start to really show a difference?
been a while since i played havent got any upto 4 in my current campaign yet. i know i know i'm being lazy.. but no time to do testing so would appreciate any update on that
"Forgiveness is between them and god, my job is to arrange the meeting"
I think it starts to become noticable after valor 4 yes. I also think its a question of what unit (what accuracy the weapon has) as it seems arqs, that has low accuracy, does seem better with just a few valor on it. But not sure though.
I play mostly MP and valor can max be 4 there and in general its not worth getting valor to get better missile power.
CBR
I like to be on a hilltop with attacking enemy units walking up slowly while i pepper them with arbs.
But sometimes when u get attacked again and again u get sick of the slaughter :)
I remember that in S:TW there was a set increase in accuracy for every honour point the unit gained. The increase was equal for all units so samurai archers, which already had good accuracy, didn't benefit from it much, while arqubusiers and musketeers, with low accuracy, clearly performed better at higher honour. Does it work the same way in M:TW?Originally Posted by CBR
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I cant remember any specific tests done for arqs in MTW but from battles I sometimes have seen very effective salvos from valor 3-4 arqs so yes I think they get more out of valor because of the very low accuracy they start with.
CBR
I ran a test with Yuuki last night and it showed you only gain a bit by having valor 4 on arqs so it appears that low accuracy weapons is the same as high accuracy weapons. Its not something you should focus on in the hopes of gaining some big advantage.
CBR
i think the valour affect is more apparent in catapults dont know if the same valour effects are present in both types of units. i havent done any tests (just lazy i guess :D) but in the the battles i've played in the lat few days valour 4 does seem to make a difference maybe a single volley has not got much change but overall by the time they have finished they seem to kill more quicker.
by the way this is all SP never played MP as i never got the hang of hamespy
"Forgiveness is between them and god, my job is to arrange the meeting"
Thanks, that is what I wanted to know. So valour for missile troops is relatively unimportant, unless you plan to use them in melee.Originally Posted by CBR
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