C'mon, Myrddraal, I'm beegging you here-my mod is almost finished Certainly, I'm going to have to continue to test for many minor situations, but the reality is- I'm almost done with my changes. But, call me a fool...it's very important to me that this faction be called "The Celts" rather than the "Gauls"

There is a very good book, entitled, "BARBARIANS" by Terry Jones, (surprisingly of Monty Python fame) and Alan Ereira which lays to rest many of the ridiculous limitations imposed by this game on most of the barbarian factions, most particularly the Celts.

The Celts were at this time at least, far superior to most cultures in metal-working.

The list goes on, but it would be superfluous for me to itemize all the obvious and erroneous assumptions by this game on the mechanics, limitations, and hard-coded impositions on Barbarian cultures per se-but at least in the changes that I have made; they have a chance in the end-game. It is not imperative that they win within a limited amount of moves, or else their settlements are all going to rebel from unrest.

The reality is, that (at least perhaps) the barbarian towns and cities were probably more content than those in the Empire.

So to reiterate, I'd really appreciate yor, or frankly anyone's advice on why this particular aspect of modification has not worked.

Thanks, once again in advance for any gems of wisdom that the community has to bestow on me...heh heh