Quote Originally Posted by Marcellus
I think that units fighting on a wall automatically fight to the death (where can they run to, after all?)
They don't automatically get fighting to the death when they hit hte walls, it's when their moral breaks on a wall that they get fighting to the death.

Does having it set at hard battles put a moral penalty on? If so your guys may just be insta-breaking as soon as they hit the wall. This is why I don't like difficulty settings that are created by just buffing up the AI stats and crippling your stats. It's sloppy design.