What Unit size would u guys normall use, and wat effects did u notice on gameplay? I used to use Huge but after RTR had to scale back to Normal, and still having some Frame Rate issues...oh and what sort of graphics card u got too?
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What Unit size would u guys normall use, and wat effects did u notice on gameplay? I used to use Huge but after RTR had to scale back to Normal, and still having some Frame Rate issues...oh and what sort of graphics card u got too?
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Always Outumbered
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I use the large unit size. Firstly, it makes the units seem realistic in size (post-Marius, as they are 80-man centuries in large. Pre-Marius the realistic unit size for Hastati is huge, as this creates units roughly the size of the Roman maniple). Secondly, it makes the gameplay more challenging (due to the increased size of the army causing movement difficulties), without making it too hard.
As for my graphics card, mine is the NVIDIA GeForce 6800 GT (256mb). It can handle RTW without any problems.
Last edited by Marcellus; 07-26-2005 at 23:54.
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I use huge because it makes the roman units Manipules, although the Triarii are the wrong size. Don't get me started on sizes.
"If it wears trousers generally I don't pay attention."
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huge. It's the closest you can get to the original grand scale of ancient battles, although I would have preferred hug-est instead. Unit sizes of 360 where they were once 160 sound about right to me.
But of course, graphics card wise I only have an nVidia geforce 4400 MX which causes some very low framerates when I'm in massive battles involving cities, like the time I stormed Scipii Syracuse (with nearly 13 units inside) with my Macedonian phalanx fullstack.
EB DEVOTEE SINCE 2004
Huge - 6600GT 128mb
I use Huge units but scale back the graphics to make everything run smoothly. I have a 128MB ATI video card
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