And all armies are going to look the same because of imbalance within the faction's unit types. The reasons many players say Shogun was a better game is because the unit balance was better and the pacing of the battle was better. Faction balance was perfect because they were all the same.Originally Posted by King Ragnar
To an extent, imbalance can be overcome by skill, but as opponent become closer in skill the imbalance starts to dictate who wins. The average skill level rises as players gain experience, and the difference in skill between experienced players decreases. An experienced player can use a wide choice of factions and unit types against an inexperienced player, but not against another experienced player. BI may well be better in this regard than RTW, but Creative Assembly is not inclined to balance the game to the extent necessary to maintain diversity in the army selection amoung experienced players. Shogun was the best in that regard with around 10% to 15% unit imbalance and 0% faction imbalance. The pacing of the battles was also better being between MTW and RTW.
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