I'd hoped the mod to unlock all factions could hold my intrest in RTW a bit longer but a short stint as the Armenians proved to be the same old story. The fact of the matter is that the heart and soul of TW gaming is what happens on the battle field, And as pretty as that field may look there's been to many fundamentals changed or lost that the game no longer challenges. The AI is so stupid and predictable I cant remember ever being supprised once by a move from the AI.The kill and route rates are just far to high wich results in tactics never being Implemented in the game. e.g. in MTW you could pin an enemy unit with a much weeker one of your own and have time to get your cavelry around the rear to charge and route them. Imagine trying to pin a legion with war band by the time your cavelry got there they'd be runnig for the hills. And why when defending are you never allowed to deploy your army on the best bit of high ground. This is one of the basic plesures of TW. Yes you can argue this makes it more challenging but I just find it a pain. The best thing about defending is taking the best position possible with a smaller army than your attacker and still having a chance of winning. And why when attacking does the AI send its forces one unit a time up the middle to be butchered by archers and route before a melee begins ??? I could ramble on for ages about this but I know its all been covered in other threads.Yes there has been many inovations in RTW wich are fantastic. It looks stunning, The map and deplomercy have improved and no one would want to go back to using the same mouse button for movement and unit sellection. The fact is MTW with all its rough edges is a better game.
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