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Thread: player1 presents: Faction Switcher Script

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  1. #1
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: player1 presents: Faction Switcher Script

    wow this is sweet i always wished for a 2-8 player campaign offline, like at my house lol
    Last edited by MiniKiller; 12-05-2005 at 06:57.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  2. #2

    Default Re: player1 presents: Faction Switcher Script

    this script is really cool
    the only BIG! problem: if the human player ends the turn with his local_faction the ai finish his turn and mess up all!
    i've just tried out everything to make the script run with the option console_command disable_ai but i don't work!
    halt_ai works only with a hot seat mod for 2 factions...
    set_ai off is only for the battle map i think...

    any ideas of the scripting gods?
    would be very cool!

  3. #3

    Default Re: player1 presents: Faction Switcher Script

    Can somebody help me set this up? What do I do with his script??

    Thanks

  4. #4

    Default Re: player1 presents: Faction Switcher Script

    hey red
    if you want the script pm me and i send you the files you need with a short description...

  5. #5

    Default Re: player1 presents: Faction Switcher Script

    Will do.

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