this script is really cool
the only BIG! problem: if the human player ends the turn with his local_faction the ai finish his turn and mess up all!
i've just tried out everything to make the script run with the option console_command disable_ai but i don't work!
halt_ai works only with a hot seat mod for 2 factions...
set_ai off is only for the battle map i think...
any ideas of the scripting gods?
would be very cool!![]()
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