.02 the governor of my capital, which has an academy, seemingly randomly got a trait increase to influence or management (can't remember which) on my start of the turn reports. i'm only on my first long campaign, but fairly well along, and haven't had that happen to anyone anywhere else.
oh! here is something relevant from EDCT
Trigger education
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= academy
and Trait Ignorance < 1
and Trait Insane <= 1
Affects PhilosophySkill 1 Chance 1
Affects NaturalPhilosophySkill 1 Chance 1
Affects RhetoricSkill 1 Chance 1
Affects GoodEngineer 1 Chance 1
;------------------------------------------
Trigger education2
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= scriptorium
and Trait Ignorance < 1
and Trait Insane <= 1
Affects PoeticSkill 1 Chance 1
Affects TacticalSkill 1 Chance 1
Affects ArchitectSkill 1 Chance 1
Affects Stoic 1 Chance 1
Affects LogisticalSkill 1 Chance 1
;------------------------------------------
Trigger education3
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and Trait Ignorance < 1
and Trait Insane <= 1
and SettlementBuildingExists = ludus_magnus
and CultureType roman
Affects BoringSpeaker 1 Chance 1
Affects MathematicsSkill 1 Chance 1
Affects StrategicSkill 1 Chance 1
Affects PhilosophySkill 1 Chance 1
Affects PoliticsSkill 1 Chance 1
ha ha! the ludus magnus has the chance of turning your general into one of those annoying academic gits (boring speaker)!
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