In the preparation of the campaign for Iberia:TW (the conquest of Hispania) I have been eliminating all the useless (apparently) units and finishing the export_descr_buildings file. The recruitment system is similar to ZoR (from RTR), but I am finding some CTD (without error message) and they seem to happen in the turn of the rebel faction.
I wondered if this problem can be due to some mistake in the recruitment, but I cannot find the system the AI uses to recruit rebel units.
In the original export_descr_buildings for the imperial campaign, the slave faction is not mentioned in any building requirement. However, in the ZoR system it is named in ALL the recruitment buildings for ALL the recruitment zones.
Does anybody know how the AI decides which unit will be recruit in each rebel region?
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