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Thread: Does battle difficulty affect AI thinking?

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  1. #1
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    I think that the difficulty merely makes the AI units stronger.
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  2. #2
    Legendary Member Taurus's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    I am sure that the battle map difficulty setting affects morale. (e.g your troops will rout faster on the vh difficulty.)
    Also, the enemy units are made stronger and always have an advantage with the strength of their units.

    Hope this helps,

  3. #3
    Lord of the House Flies Member Al Khalifah's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    I don't think the AI gets any smarter. It's a sad fact of R:TW that the AI is so poor that it cannot do relative differences of AI strength.

    It would have been cooler if enemy generals with more stars were also smarter rather than just giving bonuses to their units, to provide the user with more of a challenge rather than just going for the Tetris difficulty model.
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    Member Member Productivity's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    Quote Originally Posted by Vip3r
    I am sure that the battle map difficulty setting affects morale. (e.g your troops will rout faster on the vh difficulty.)
    Also, the enemy units are made stronger and always have an advantage with the strength of their units.

    Hope this helps,

    Um, no they don't. You're right about the moral, but the enemy getting stronger is bugged. Yes they get stronger, but your units get stronger as well resulting in no extra advantage except that from moral.

  5. #5
    Legendary Member Taurus's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    Ah right, I wasn't aware of the bug about the player also getting stronger.
    I havn't played a lot of singleplayer recently since I have made the move to multiplayer.


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    Member Member BobTheTerrible's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    Well Darth Vader mentioned removing a bug that caused the AI to be overly aggressive on the harder levels of difficulty in his DarthMod:

    3)Eradicated a bugged AI CA command that made the AI overly aggressive
    (especially in higher level of difficulties) and be suicidal. He will now pose a so
    difficult defence or attack you so strategically, almost as a good human player.
    http://www.twcenter.net/forums/showthread.php?t=28904

    When he say's "especially in higher levels of difficulties" this is implying that the AI is indeed different (if slightly) on the higher levels. Although, I wouldn't doubt that the difference is just being more aggressive.

    Certainly, Grand Duke, the AI is definately not much changed on the higher levels. Apart from maybe higher aggression, it's the same old AI.
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    Bug Hunter Senior Member player1's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    Quote Originally Posted by BobTheTerrible
    Well Darth Vader mentioned removing a bug that caused the AI to be overly aggressive on the harder levels of difficulty in his DarthMod:
    It would be nice if he could tell everybody what bug exactly it was so they can fix them for thier own mods.
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  8. #8
    Member Member BobTheTerrible's Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    Quote Originally Posted by player1
    It would be nice if he could tell everybody what bug exactly it was so they can fix them for thier own mods.
    'Their own mods.' Read: Bug-fixer? :P

    Unfortunately, darth doesn't seem to like explaining his secrets, and on top of things, he has an odd way of wording things. You can try askng him, just mention that you will give him credit for it (which is what he seems to want) and maybe he'll reveal it.
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  9. #9
    Passionate MTW peasant Member Deus ret.'s Avatar
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    Default Re: Does battle difficulty affect AI thinking?

    As far as I can tell your units don't get a morale penalty, the enemy gets a morale bonus.... ok, peanuts....

    anyway, battles actually become more difficult apart from that because all units get the same attack improvement, resulting in MUCH quicker battles and (if you don't time your units right) in equally quicker routes. Pretty annoying, this. All you have to do is to be faster, even larger-scale battles are over in no time.
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