Results 1 to 12 of 12

Thread: Battle kill speeds.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Don't worry, I don't exist Member King of Atlantis's Avatar
    Join Date
    May 2005
    Location
    Ruins of Atlantis a.k.a Florida
    Posts
    1,658

    Default Battle kill speeds.

    Sorry if this has been asked, but i cant find the text file where to change battle kill speeds. I'v been trying to figur it out on my own, but i cant find it.


  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Battle kill speeds.

    There isn't a single file which can reduce battle kill speed, its not like a switch you flick

    There are various methods you can use. One is to increase the defence of all units by a considerable margin, or reduce the lethality of all units attacks. Unfortunately there's no easier way Good luck

  3. #3
    Don't worry, I don't exist Member King of Atlantis's Avatar
    Join Date
    May 2005
    Location
    Ruins of Atlantis a.k.a Florida
    Posts
    1,658

    Default Re: Battle kill speeds.

    okay, i was hoping it was like speed on the campagian map(nice tutorial by the way . It still sounds easy enough.

    Well im about half-way done with the tedious job of raising ever units defenses by 5. It's the last step in my new mod.
    Last edited by King of Atlantis; 07-29-2005 at 09:00.

  4. #4
    Proud Knight of the AMC Member RTW King's Avatar
    Join Date
    Jul 2005
    Location
    Dal Riada, Scotland
    Posts
    327

    Default Re: Battle kill speeds.

    Yeah I've been raising defence and lowering attack for the mod I'm working on. It's annoying aving to go through every single unit, but it's all you can do.
    Join the AMC. Down with rappers!

  5. #5

    Default Re: Battle kill speeds.

    I´m wondering, is there any way to disable routing for specific unit types? I mean, look at the Warhammer mod, for example, where there are skeleton units. Now, it wouldn´t make much sense if these would rout, they are already dead, after all. Just something that occurred to me...

  6. #6

    Default Re: Battle kill speeds.

    There's no way to disable routing, however it's pretty easy to put their morale so high that they never break. Have a look in export_descr_unit at the explanatory note at the top as to which variable you have to change.
    .
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  7. #7

    Default Re: Battle kill speeds.

    Quote Originally Posted by Ciaran
    I´m wondering, is there any way to disable routing for specific unit types? I mean, look at the Warhammer mod, for example, where there are skeleton units. Now, it wouldn´t make much sense if these would rout, they are already dead, after all. Just something that occurred to me...
    Can someone please tell where i can find the 'warhammer' mod?
    A link would be appreciated

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO