I'm guessing if one was dedicated to a specific mod, it woudn't be too terribly difficult to totally replace the images for every portrait manually to make a TC work. The sheer logistics and random nature of it is mind boggling though. It is also apparent from MJ's findings that the 'names' .txt files may have something to with it, which is even weirder, and is also something that will undergo hefty changes for any TC. I can't even fathom how CA handled it myself, short of the way I mentioned in my last post, which is nuts if you try to actually make it work. Truly organized individuals would have a hard time with all that. I'm hopeful it is just one of the many things CA kept either hidden or hard-coded, and it's not just that I am a talentless buffoon.![]()
:prays for CA to correct the unmoddable portrait issue in time for BI's release:
Surely if I state that it's unmoddable someone will strive to prove me wrong...![]()
It really doesn't make sense that there isn't a .txt file or some .db to control portrait assignments. We all know that CA made changes to them with the 1.2 patch, and it may come down to us begging Jerome to elighten us. If you take a look in /data/descr_characters.txt, the file that controls the models displayed on the strat and battle map, it seems that file may not even be used as it is calling to .tgas which are nowhere to be found, .pak or otherwise. I had this file pegged as the one which would handle the portraits until I had a look inside, but again, no luck.
I guess some of us are going to have to keep an open eye out for mods that encompass any portrait changes, and figure out how to do it ourselves from their work. :crosses fingers:![]()
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