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  1. #1

    Default Re: BI Faction Modding...

    The -mod command line already exists:
    https://forums.totalwar.org/vb/showthread.php?t=44332

    As for improvements in overall modding support, well it would be nice.
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  2. #2
    Modder Member Encaitar's Avatar
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    Default Re: BI Faction Modding...

    Hopefully they'll improve the -mod switch though, expanding what files it looks for and fixing the no-custom battles.
    Encaitar Arandur

    Middle-earth: Total War Dev

  3. #3

    Default Re: BI Faction Modding...

    What was the problem with no-custom battles?
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  4. #4
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: BI Faction Modding...

    The -mod command line already exists:
    https://forums.totalwar.org/vb/showthread.php?t=44332
    yeah but it's kinda useless for anything but the smallest mods. For example you can't use modified animation files. If the new -mod parameter actualy makes the game use another folder as if it were the data folder that would be excellent - and I think that's what Shogun is saying here.
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  5. #5

    Default Re: BI Faction Modding...

    The biggest benefit I would like to see would be the absence of a Senate faction, combined with Roman linked factions. MY understanding is that BI won't have this to start with, which should make factions easier to modify. They will cease to be 'linked' and be independant.
    Careless Orc Costs Lives!

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