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Thread: Help with Vikings!

  1. #1

    Default Help with Vikings!

    i jus started playin viking invasion, i started with the irish and im trying to take out the vikings and scots first i guess, but im tryin to get my navy over to norway or what not but i cant move my ships over the Nordsaer sea, any help, info, tips would be great

  2. #2
    Member Member VikingHorde's Avatar
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    Default Re: Help with Vikings!

    Quote Originally Posted by Greenbook
    i jus started playin viking invasion, i started with the irish and im trying to take out the vikings and scots first i guess, but im tryin to get my navy over to norway or what not but i cant move my ships over the Nordsaer sea, any help, info, tips would be great
    Only the vikings can move over the Nordsaer sea, others can't.

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  3. #3

    Default Re: Help with Vikings!

    damn, yeah i figured that, but how are you supposed to conquer everything and win if you cant take them, or do they not count and their just their to harass you

  4. #4
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Help with Vikings!

    They don't count. I even tried to bribe the garrison, but all you get is constant rebellion.
    "If it wears trousers generally I don't pay attention."

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  5. #5
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Help with Vikings!

    I don't even bother with the Vikings....

    I always play as Welsh, and the Vikings rarely come to me, except for the tiny island,which is in constant turmoil, because I fight with them.
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  6. #6
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Help with Vikings!

    I have done it once - managed to bribe an army in Denmark, kept the province, and managed to take out Norway from there. Think I was Welsh on that campaign, but it knocked out the Vikings, and I could get on with the serious business of trashing the English factions without hordes of Nordics messing up my plans!

    I have a method of farming rebellions which involves moving one army between two provinces - always have a defensive battle for each rebellion, and you end up with a specialist defender general at the end of it all, when the provinces finally settle down. Keep one very small broken unit as your garrison in the province next to rebel, and that keeps the rebel army small. Don't be afraid to screw up the tax if you're going to have a rebellion anyway!
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