very very interesting,
the above text file refers to co-ords in the SamS.bif file,
changing lines in these text files controls what action the unit willtake based on the images in the SamS.bif file,
HOWEVER (on this machine)
the images used come from SamS_H.bif
which are an entirely different set of co-ordinates!
So we use the sams.bif as a reference,
but must edit the SamS_H.bif to see changes on the battlefield
!
weird, confusing and just cost me 3 hours of editing - i had edited in one most of an entire action set for a nagi! into the nag.bif
BTW
I think the new video card in this machine is capable of displaying the High Res images
- when i ran the standing man quick test earlier in this thread i had a different video card...
that test was definately SamS.bif!
One other Problem
In order to fit the old naggy's complete with weapon into the space allowed I have to scale the image down,
the difference in the image size between naggy and sam is quite noticeable.
what would you like me to do guys :-
Edit out the weapon and allow the 'new' naginata weapon to be used by the new images?
Or use the shrunken Naginata?
If I edit out the weapon we will lose the 'fighting style', complete with flashing weapons.
If i simply edit in the images we will have Dwarven Naginata...
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DoragonBarocca of Clan Doragon
[This message has been edited by barocca (edited 06-16-2002).]
[This message has been edited by barocca (edited 06-16-2002).]
[This message has been edited by barocca (edited 06-16-2002).]
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