Charge effects and bonuses did have problems but these have been largely resolved.
We're having a look at the Testudo behavior though, as that seems rather odd.

BTW ramping scores up to 50 will produce some very peculiar results.
The calculations for charges were never intended to deal with such large figures.

With BI you should find that original RTW phalanxes are a lot more sturdy against head on cavalry and infantry charges.

As a side note AFAIK "minimum delay" only has an effect on the fire rate for missile units. Are you saying this has a proven effect on hand to hand combat too?

Intrepid Sidekick
#C.A. Staff#