I guess, I'm doing something wrong.
But, my Briton Chariot generals seems to be dying like flees.
I can't seem to find optimal way of using them in combat.
Help?
I guess, I'm doing something wrong.
But, my Briton Chariot generals seems to be dying like flees.
I can't seem to find optimal way of using them in combat.
Help?
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Why am I not laughing...
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Read the guide for Brittania and the "1st Britannia challenge cup" thread.
Also modding their defense is an option>
Link?
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Is it really that hard to look yourself? There is a whole forum dedicated to RTW guides, logic would suggest that the guide would reside there.Originally Posted by player1
As for the challenge thread, how about a simple search using the terms "britannia challenge cup"?
Yes, I found it.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Oops, it is missing.Originally Posted by IliaDN
Well ... you can contact Franconicus to ask him ( it was his thread ) for the correct name.
And still there is lot's of info in "Guides".
And I lost it!Originally Posted by player1
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I did found that thread by search, but it was pretty useless.
Just bunch of people discussing home rules for their cup.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Briton Generals die like flies, because there is only one word to describe them - utter crap. I recommend not using Brit Generals or any form of British chariot in battle. You'll only suffer huge losses. You can use the chariots that fire arrows though. As long as they're on Skirmish.
I kinda came to same conclusion.
Still, it would be nice to know in which situations is safe to use briton generals (since as bodyguards, you always have them), without getting them killed in the process.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
There are two such threads one with rules, other - with gaming process.Originally Posted by player1
I have found that they die very quickly and are crappy except in one situation. When they are fighting Roman Armored Generals, they kill them like flies. With regular Roman Generals, the charriots get annihalated, but if its an armored general, the charriots kill them very very quickly. I was shocked.
Never underestimate the power of stupid people in large groups...
"Incompetence - When you earnestly believe you can compensate for a lack of skill by doubling your efforts, there's no end to what you can't do. "
I always use them so that they hit the enemy from behind.
Also attacking units that are in a thick formation is suicide of course.
Dont use the chariots as shock troops (heavy chariots is definitely a misnomer). Instead, use them as light cav (unless absolutely necessary) i.e. slashes against flank and rear.
E Tenebris Lux
Just one old soldiers opinion.
We need MP games without the oversimplifications required for 'good' AI.
Chariots die out so quickly because the second armour (chariot's armour) is 0 / 1 / 0 (can't hold a shield). Even with the 5 HPs on the chariot, it has no defense and so acts only like 5 peasants. Modding the stats, or giving them a different mount (probably best option) is the only real way to spare your generals.![]()
"If I were a man I could do so much - travel the stars, learn to play the harp, conquer a foreign country and become a frustrated cartoonist."
Use the heavy chariots only when the enemy unit is shaken or wavering. Then send in the chariots. The unit routs, the chariots knock them flying, and often sets up a chain reaction. When I played a Briton campaign, my generals destroyed everything, but only when my slingers and light chariots first put the fear into the enemy units.
If you are playing a modded game where units have higher mental stats and possibly the battles are slowed down in general, the poor chariots are weaker and less useful by default as their strength is in causing fear. Up the morale of the enemy and suddenly they have a tougher time. A few points of armour can help boost the chariot's effectiveness, but makes them even more overpowered in auto-resolved battles.
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
Chariots, for survivability, need mount defence. Their mount defence is crap although their armour and hit points are uber. All generals' chriots have 2+4 HP or something like that, but the +4 is pretty much useless when they are used up really fast because your mount chariot defense is only 1-1 or somethign to that effect. Mod it up, otherwise they dies real easy. On another note, use chariots only against enemies with no staying power, like eastern inf, warbands, etc. Do not try them against cohorts or phalanxes because the infantry there can hold ground and stop your chariots. If they stop moving they can't bring their scythed blades to bear on the enemy legs so they lose their super 15 ap attack. There. Keep them moving and only hack off the edges of enemies. Don't let it degenerate into melee. Prevent your chariots from diving into formation, they are most effective when they run parallel to enemy formations dragging their scythes through them. The horses are pointless. Make sure you maximise the scythes.
EB DEVOTEE SINCE 2004
The main problem with chariot general seem to be that they die as easy as any other charioteer where as a mounted general tend to be much more durable, this is a design flaw probably as they overlooked this problem is in the way chariots are coded (they probably just gave the general bonus to the general but forgot to give the the horse and other guy on the chariot.. but chariots die when any of them dies)
As for chariots overall.. they are tricky to use, they can be utterly devastating or utterly useless.... the main trick is to make sure u either charge with a huge load of chariots or you follow up it's charge with other troops very quickly. as they are very good at knocking things down but not out. they are perfect for throwing a legion into disarray then have those swordsmen or woadwarriors chop the legion to bits.
but really... if ur playing brit in the normal RTW, just mass head hurler and it's gg.
Chariots are not that bad at all. All you need is some experience (for you and the troops).
In the beginning they die like flies. Try to train them. Attack weak rebel formations. They are also hard to control. But once they are experienced and you know how to use them they are some of the best shock troops I ever used.
First they are excellent against cavalry, regardless what kind of. They just eat the enemy!
Once the enemy cav is done you can flank the enemy and hit it in the side or back. Always keep your chars running, never stop them! Chariots do not kill as many inf. men as other heavy cav but it sure makes them route better than any other unit. Then you can use the (rather useless) rest of your army to chase them.
Playing Brits my chariots won every field battle.
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