Same for me, the RTR forums don`t work at all.
Same for me, the RTR forums don`t work at all.
Runes for good luck:
[1 - exp(i*2π)]^-1
Try this link for the pics lads:
http://forums.rometotalrealism.com/v...r=asc&start=70
To those who failed to see the screenshots, they were very nice. There were some shots of units swimming......Acceptable as an in-game feature but not so nice to look at. There were no close up shots but the units that were posted did look nice. The Huns were particularly nice, dark, sinister, just the way they should be.
Anyway, let's hope the link comes back to life or better still, the illusive BI demo disc is found on the high street
Edit: Just finished posting and found BKB's post. Thanks BKB, you have made many people very happy![]()
......Orda
Last edited by Orda Khan; 08-01-2005 at 20:34.
The shield wall looks good, the pic doesn't really show it that well as the unit is going over broken ground, i have to say it looks pretty good and i want to play it. I just wish someone who has it would upload it!![]()
Those pics look the shnitz. Quite good. On the picture of the Hunnic Horsepeople, did anyone notice the nice interface for it? It looked very pretty and hunnic. Only problem i had with that was that the swimming swordsman were swimming in the same rectangle formation they walk in. Very odd...
Yes, now I see them, but did anyone else notice: he lost the battle!![]()
Runes for good luck:
[1 - exp(i*2π)]^-1
LOL
......Orda
that shield wall looks great
robotica erotica
Yes.A RookieOriginally Posted by Viking
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No, Stalin's ghost is pretty much a veteran.Originally Posted by Coldfish
He mentioned the AI flanking him a few times. He also mentioned the AI reforming its army. Could just be be scripting for historical battles.
If cockroaches can survive nuclear fallout, then what's in a can of RAID?
AI flanks in RTW Vanilla too, that's not the problem. The problem is that cavalry can be micromanaged to isolate and destroy AI units one by one. They have no clue how to cover their own flanks while advancing toward your main army. Those screenshots show the AI sending one unsupported cavalry unit moving to his flank, so it seems this problem hasn't been fixed. Such isolated units are easy prey to human controlled cavalry.
That fact that he loses is because he sits still without proper flank protection and the AI probably has better units.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
That ain't gonna happen with the script engine we currently know, so there is hope.He also mentioned the AI reforming its army.
And that's what happens when you try play fair with Rome's AI, i.e. not protecting your flanks nor flanking yourself...That fact that he loses is because he sits still without proper flank protection and the AI probably has better units.
well it seems that reform doesnt make much difference either. The AI units still attack unsupported: that first cavalry flanks while the infantry is still miles away. A counter attack from the player's general would've routed that cavalry before the rest of the AI's army attacks.That ain't gonna happen with the script engine we currently know, so there is hope.
Aside from the pessimism I'm still eager to try this demo.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Hello there!
Lol...these screenshots have made me famous :P They're all over the place, even on some Portugese site! The RTR Boards are going under alot of strain at the moment, so my links keep going down with them. I'm consolidating them on this page: http://rtwstuff.blogspot.com/
Right, I'm going to try to explain some of the issues raised in the thread.
Shiltcrom: I know I messed up with this lol. OK The default Hun, Goth and Allemanni spearmen have this formation. It is the circular formation that is in a few of the screenshots. The spearmen have a default formation that LOOKS like a phalanx which was why they were running with it: Sorry about that mix up.
My poor flank protection: I've come to the conclusion that, after looking at the AI in this and Vanilla RTW they havn't implemented any new AI yet. It's pretty much the same generally. Note that my screenshots have been taken after removing all the script files, and with changes to the unit sizes and experiance levels. As for my flank protection: I had them going swimming lol. Who said I was a rookie!! :P I challenge you to a duel!![]()
Uploading: Really sorry about this one, but for some reason my router is blocking the file in every way I try :(.
PC Gamer: As said before PCG gets alot of exclusive stuff with TW games, due to Ian Roxburgh being a former reviewer there. (He's mentioned as being the PR guy on totalwar.com)
I'll be updating http://rtwstuff.blogspot.com/ with shots over the next few days probably as well.
Don't worry about it mate and thanks for the info. Are you from Birmingham? I trying to get my hands on it as i live in Brum as well and i can't find the bugger any where![]()
Funnily enough I am from around Brum (well 20 mins away) :)
I actually got it early because I'm a subscriber. It is released to the masses on Thusday I believe.
Hope it helps!
Its alright mate i knew you were near Brum because you had it below your avatar on the RTR forums.
I'm just hoping i might grab an early copy of it but so far to no avail
Is there any chance in your next pics to show us more detail on the units of the badon hill battle?
Good Idea. I'll put em up in an hour or so maybe.
Checked the shops today, it is not available yet.
Will have another look on Thursday![]()
Good looking screen shots![]()
Jochi
Last edited by Jochi Khan; 08-02-2005 at 13:43.
R.I.P Great Warrior Ja mata TosaInu
sat at the..Nomad Alliance..campfire
Do your best and do it according to your own inner standard
--call it conscience--
not just according to society's knowledge and judgement of your deeds.
14 New screens of Badon Hill up now![]()
http://rtwstuff.blogspot.com/
Looks good. Do you plan to do the Frankish units? I'm sure I saw one with a hammer on the icons across the bottom.
EDIT: Well it looks like there was only one, the one you have selected here:
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Last edited by The Blind King of Bohemia; 08-02-2005 at 14:25.
Oh yeah. Strange I thought I'd taken them with the last lot, but I can't find em now. I'll put em up when ever I get round to doing the Franks.
looks cool.
Can't wait until I get my hands on the demo![]()
some units look like those early ones from mtw. the levy spearmen for example reminds me of the round shielded armoured spearmen. i will play as the britans first if possiblei thnik from point of unit graphics and warfare its nearly viking invasion with 3d units. can't wait
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Stalin's ghost a beautiful thing like your blog spot must be spread around. I nearly had a brain hemorage, there was so much stuff there. All of it looks good. I hope I can get a hold of this demo soon.
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
Lol I think I'm the BI Pimp at the moment![]()
Indeed you are. You need a pimp hat and a pimp cane.
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
He's the guy who said in an IGN interview last year that playing RTW was like watching the movie Gladiator or Braveheart. I was concerned about the implication that had to the gameplay, and the direction CA was taking Total War. It was a concern that turned out to be valid.Originally Posted by Stalins Ghost
This time around I haven't seen any statements such as playing the game is like watching the movie King Arthur, and there seems to be more emphasis on gameplay issues. So, I think it's a good sign. Since making a demo for an add-on is unusual, it's almost like BI is being presented as a new game.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
I think you're forgetting that Barbarian Invasion is a Sega product, while RTW was originally published by Activision. For CA's new parent company, it is almost like having a new game.Originally Posted by Puzz3D
Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.
The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
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